MAIN_DEFINITIONS
  SIZE 90 118
  TICK 0
  PLAYER_NUMBER 1
  FOG_TYPE 0
  FOGSIDES 1 2 3 4 5 6 7 8
  MAP_GBI 12_cont.gbi
  MUCHY_RECT 2200 1600 50 80
  EAGLES 0 50
  WAVES 20
  WATER_COLORS 707400 6 DFE7B6 3 FFE0D0
END_OF_MAIN_DEFINITIONS

HEXES
  LINE 0 0 89
    t4r6 t4r6 t4r6 t4r6 t4r6 t4r6 t4r6 t4r6 t4r6 t4r6 t4r6 t4r6 t4r6 t4r6 t4r6 t4r6 t4r6 t4r6 t4r6 t4r6 t4r6 t4r6f2 t4r6f2 t4r6f2 t4r6f2 t4r6f2 t4r6fA t4fA t4fA t4fA t4fA t4fA t4fA t4f#4A t4f#4A t4f#4A t4f#4A t4f#4A t4f#4A t4f#4A t4f#4A t4f#4A t4f#4A t4f#4A t4f#4A t4f#4A t4f#4A t4f#4A t4f#4A t4f#4A t4f#4A t4f#4A t4f#4A t4f#4A t4f#48 t4f#48 t4f#48 t4f#48 t4f#48 t4f#48 t4f#48 t4f#4A t4rAfA t4rAfA t4rAfA t4fA t4fA t4fA t4fA t4fA t4fA t4fA t4fA t4fA t4fA t4fA t4fA t4fA t4fA t4fA t4fA t4fA t4fA t4fA t4fA t4fA t4fA t4fA t4fA t4fA
  LINE 1 1 90
    t4r6 t2r6 t2r6 t2r6 t2r6 t2r6 t2r6 t2r6 t2r6 t2r6 t2r6 t2r6 t2r6 t2r6 t2r6 t2r6 t2r6 t2r6 t2r6 t2r6 t2r6f2 t2r6f2 t2r6f2 t2r6f2 t2r6f2 t2r6fA t2fA t2fA t2fA t2fA t2fA t2fA t2f#4A t2f#4A t2f#4A t2f#4A t2f#4A t2f#4A t2f#4A t2f#4A t2f#4A t2f#4A t2f#4A t2f#4A t2f#4A t2f#4A t2f#4A t2f#4A t2f#4A t2f#4A t2f#4A t2f#4A t2f#4A t2f#4A t2f#4A t2f#48 t2f#48 t2f#48 t2f#48 t2f#48 t2rAf#4A t2rAf#4A t2rAfA t2rAfA t2fA t2fA t2fA t2fA t2fA t2fA t2fA t2fA t2fA t2fA t2fA t2fA t2fA t2fA t2fA t2fA t2fA t2fA t2fA t2fA t2fA t2fA t2fA t2fA t2fA t4fA
  LINE 2 1 90
    t4r6 t2r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6f2 r6f2 r6f2 r6f2 r6fA r6fA fA fA fA fA fA f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#48 f#48 f#48 f#48 rAf#48 rAf#4A rAfA rAfA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA t2fA t4fA
  LINE 3 2 91
    t4r6 t2r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6f2 r6f2 r6f2 r6f2 r6fA r6fA fA fA fA fA fA f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A fA f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#48 f#48 f#48 rAf#48 rAf#4A rAf#4A rAfA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA t2fA t4fA
  LINE 4 2 91
    t4r6 t2r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6sA r6sB r6f2 r6f2 r6f2 r6fA r6fA fA fA fA f#4A fA f#5A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A fA fA fA fA f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#48 f#48 rAf#48 rAf#48 rAf#4A rAfA rAfA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA t2fA t4fA
  LINE 5 3 92
    t4r6 t2r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6s9 r6v1sA r6sJf2 r6f2 r6f2 r6fA r6fA fA fA fA fA fA f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A fA fA fA f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#48 rAf#48 rAf#4A rAf#4A rAf#4A rAfA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA t2fA t4fA
  LINE 6 3 92
    t4r6 t2r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6sH r6v2 r6sKf2 r6f2 r6fA r6fA r6fA fA fA fA fA fA f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A fA f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A rAf#48 rAf#4A rAf#4A rAf#4A rAfA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA t2fA t4fA
  LINE 7 4 93
    t4r6 t2r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 "" r6 r6sI r6sJ r6 r6 r6sH r6sK r6f2 r6f2 r6fA r6fA fA fA fA fA fA f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A fA fA f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A rAf#4A rAf#4A rAf#4A rAf#4A fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA t2fA t4fA
  LINE 8 4 93
    t4r6 t2r6 r6 r6 r6 r6 r6 r6 r6 r6 "" "" "" "" r6 r6sH r6v2 r6sK r6 r6s9 r6v1 r6sC r6f2 r6fA r6fA r6fA fA fA fA fA f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A rAf#4A rAf#4A rAf#4A rAf#4A fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA t2fA t4fA
  LINE 9 5 94
    t4r6 t2r6 r6 r6 r6 r6 r6 r6 r6 "" "" "" "" "" r6 r6sG r6v1sD r6sC r6 r6s9 r6sD r6 r6f2 r6fA r6fA fA fA fA fA fA f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A rAf#4A rAf#4A rAf#4A rAf#4A fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA t2fA t4fA
  LINE 10 5 94
    t4r6 t2r6 r6 r6 r6 r6 r6 r6 r6 "" "" "" "" "" r6 r6 r6s9 r6v1 r6sK r6sK r6sC r6 r6 r6fA r6fA r6fA fA fA fA fA f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A rAf#4A rAf#4A rAf#4A rAf#4A fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA fA t2fA t4fA
  LINE 11 6 95
    t4r6 t2r6 r6 r6 r6 r6 r6 r6 "" "" "" "" "" "" r6fY r6s9fY r6v1fY r6v1s9fY r6v2fY r6v1sC r6sC r6 r6 r6fA r6fA r6fA fA fA f#4A fA f#4A f#4A f#5A f#5A f#5A f#5A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A rAf#4A rAf#4A rAf#4A rAf#4A fA fA fA fA fA fA fA fA fA fA fA fA r6fA r6fA r6fA r6fA fA fA fA fA fA fA fA fA fA fA fA t2fA t4fA
  LINE 12 6 95
    t4r6 t2r6 r6 r6 r6 r6 r6 r6 r6 "" fW fW fY "" fY r6fY r6s9fY r6v1s9fY r6v2fY r6v2sAfY r6sSfY r6 r6f2 r6f2 r6fA r6fA r6fA fA fA fA fQ f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A rAf#4A rAf#4A rAf#4A rAf#4A fA fA fA fA fA fA fA fA fA fA fA fA r6fA r6fA r6fA r6fA r6fA fA fA fA fA fA fA fA fA fA fA t2fA t4fA
  LINE 13 7 96
    t4r6 t2r6 r6 r6 r6 r6 r6 r6 fW fe fe fe fg "" r6fY r6fg r6sHfg r6v2fY r6v2s9fY r6v3fY r6sSfY r6fY r6f2 r6f2 r6fA r6fA r6fA fA fQ fQ fQ f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A rAf#4A rAf#4A rAf#4A rAf#4A rAf#4A fA fA fA fA fA fA fA fA fA fA fA r6fA r6fA r6fA r6fA r6fA fA fA fA fA fA fA fA fA fA fA fA t2fA t4fA
  LINE 14 7 96
    t4r6 t2r6 r6 r6 r6 r6 r6 r6 r6fe fe fe fe fe fg fg r6fg r6s9fg r6v1s9fg r6v2fg r6v2s9fY r6v3fY r6sZfY r6sZfY r6f2 r6f2 r6fA r6fA r6f#5A fQ f#5A fQ fQ f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A rAf#4A rAf#4A rAf#4A rAfA fA fA fA fA fA fA fA fA fA fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA fA fA fA fA fA fA fA fA fA fA t2fA t4fA
  LINE 15 8 97
    t4r6 t2r6 r6 r6 r6 r6 r6f8 r6fe fe fe fe fe fg fg fg r6fg r6s9fg r6v1s9fg r6v2fg r6v2s9fg r6v3sgfY r6v4sZfY r6sZfY r6sBf2 r6sBfA r6fA r6f#5A r6f#5A f#5A f#5A fQ f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A rAf#4A rAf#4A rAf#4A rAfA fA fA fA fA fA fA fA fA fA fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA fA fA fA fA fA fA fA fA fA fA t2fA t4fA
  LINE 16 8 97
    t4r6 t2r6 r6 r6 r6 r6f8 r6f8 r6fe fe fe fe fe fe fg fg fg r6fg r6sHfg r6v2fg r6v2fg r6v2snfg r6v8fY r6v2sqfY r6v1sCfY r6v1fA r6sCf#5A r6f#5A r6f#5A r6f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A rAf#4A rAf#4A rAf#4A rAfA fA fA fA fA fA fA fA fA fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA fA fA fA fA fA fA fA fA fA fA t2fA t4fA
  LINE 17 9 98
    t4r6 t2r6 r6 r6 r6f8 r6f8 r6fe r6fe fe fe fe fe fe fg fg fg fg r6sGfg r6sGfg r6v2fg r6v2smfg r6v2srfg r6v1sCfg r6v1fY r6sCf#5A r6f#5A r6f#5A r6f#5A r6f#5A r6f#5A f#5A sYf#5A sYf#5A r7sZf#5A r7f#5A r7f#5A r7f#5A r7sYf#5A r7sZf#5A r7f#5A r7f#5A r7f#5A f#5A f#5A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A rAf#4A rAf#4A rAf#4A rAfA fA fA fA fA fA fA fA fA fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA fA fA fA fA fA fA fA fA fA fA t2fA t4fA
  LINE 18 9 98
    t4r6 t2r6 r6 r6 r6f8 r6f8 r6fe r6fe fe fe fe fe fe fe fg fg fg fg r6fg r6sGfg r6v2fg r6v2fg r6v1sCfg r6v1fg r6v1sAf#7A r6sJf#5A r6sBf#5A r6f#5A r6f#5A r6f#5A r6f#5A r6sXf#5A r7v4f#5A r7v4f#5A r7sZf#5A r7sZf#5A r7sYf#5A r7sYf#5A r7v4f#5A r7sZf#5A r7sZf#5A r7f#5A r7f#5A f#5A f#5A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A rAf#4A rAf#4A rAfA rAfA fA fA fA fA fA fA fA fA fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA fA fA fA fA fA fA fA fA fA fA t2fA t4fA
  LINE 19 10 99
    t4r6 t2r6 r6 r6f8 r6f8 r6fe r6fe fe fe fe fe fe fe fg fg fg fg fg r6fg r6sGfg r6v2fg r6v2fg r6v1sBfg r6v1sAf#7A r6v2f#7A r6v1sBf#5A r6sJf#5A r6sJf#5A r6sJf#5A r6sBf#5A r6f#5A r6sXf#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7sZf#5A r7sZf#5A r7f#5A f#5A f#5A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A rAf#4A rAf#4A rAfA rAfA fA fA fA fA fA fA fA fA fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA fA fA fA fA fA fA fA fA fA fA t2fA t4fA
  LINE 20 10 99
    t4r6 t2r6 r6 r6f8 r6f8 r6fe r6fe fe fe fe fg fg fg fg fg fg fg fg fg fg r6sGfg r6v2fg r6v2fg r6v2sAfg r6v2sAf#7A r6v2sBf#7A r6v2sBf#5A r6v2f#5A r6v2f#5A r6v1sBf#5A r6sJf#5A r6sXf#5A r6v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7sZf#5A r7f#5A f#5A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A rAf#4A rAfA rAfA fA fA fA fA fA fA fA fA fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA fA fA fA fA fA fA fA fA fA fA t2fA t4fA
  LINE 21 11 100
    t4r6 t2r6 r6f8 r6f8 r6f8 r6fe fe fe fe fe fg fg fg fg fg fg fg fg fg fg r6sGfg r6sGfg r6v2s9fg r6v3f#7A r6v3f#7A r6v3f#5A r6v2sCf#5A r6v2f#5A r6v2f#5A r6v2f#5A r6sJf#5A r6sXf#5A r6v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7sZf#5A r7f#5A f#5A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A rAf#4A rAf#4A rAfA rAfA fA fA fA fA fA fA fA fA fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA fA fA fA fA fA fA fA fA fA fA t2fA t4fA
  LINE 22 11 100
    t4r6 t2r6 r6 r6f8 r6f8 r6fe fe fe fe fe fe fg fg fg fg fg fg fg fg fg fg r6fg r6sGfg r6sOf#7A r6sOf#7A r6v1sGf#7A r6v2s8f#5A r6v2s8f#5A r6v2s8f#5A r6v2s8f#5A r6sRf#5A r6sZf#5A r6v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7sZf#5A r7f#5A f#5A f#4A f#4A f#4A f#4A f#4A f#4A f#4A rAf#4A rAf#4A rAfA rAfA rAfA fA fA fA fA fA fA fA fA fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA fA fA fA fA fA fA fA fA fA fA t2fA t4fA
  LINE 23 12 101
    t4r6 t2r6 r6 r6f8 r6f8 fe fe fe fe fe fg fg fg fg fg fg fg fg fg fg fg r7fg r6fg r6f#7A r6s8f#7A r6sGf#5A r6sOf#5A r6v3f#5A r6v3f#5A r6v3f#5A r6sRf#5A r6sZf#5A r6v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7saf#5A r7f#5A f#4A f#4A f#4A f#4A f#4A f#4A f#4A f#4A rAf#4A rAfA rAfA rAfA fA fA fA fA fA fA fA fA fA r6fA r6fA r6fA r6fA r6fA r6fA r6f8 r6fA r6fA r6fA r6fA r6fA fA fA fA fA fA fA fA fA fA fA t2fA t4fA
  LINE 24 12 101
    t4r6fG t2r6fG r6fO r6fO fO fu fe f8 fg fg fg fg fg fg fg fg fg fg fg fg fg fg r7fg r7f#7A r6f#7A r6f#7A r6f#5A r6sOf#5A r6sOf#5A r6sOf#5A r6sRf#5A r6sZf#5A r6v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7saf#5A r7f#5A f#5A f#4A f#4A f#4A f#4A f#4A f#4A f#4A rAf#4A rAfA rAfA rAfA fA fA fA fA fA fA fA fA fA r6fA r6fA r6fA r6fA r6fA r6fA r6f8 r6f8 r6f8 r6f8 r6f8 r6f8 fA fA f8 fA fA fA fA fA fA fA t2fA t4fA
  LINE 25 13 102
    t4r6fG t2r6fO r6fO fO fO fO fO fg fg fg fg fg fg fg fg fg fg fg fg fg fg r7fg r7fg r7f#7A r7sYf#7A r6sYf#5A r6sYf#5A r6sYf#5A r6sYf#5A r6sYf#5A r6sZf#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v3sCf#5A r7sSf#5A r7f#5A f#4A f#4A f#4A f#4A f#4A f#4A f#4A rAfA rAfA rAfA rAfA fA fA fA fA fA fA fA fA fA r6fA r6fA r6fA r6fA r6fA r6fA r6fA r6f8 r6f8 r6f8 r6f8 r6f8 f8 f8 f8 f8 f8 fA fA fA fA fA fA t2fA t4f8
  LINE 26 13 102
    t4fG t2fG fO fO fO fO fw fw fw fg fg fg fg fg fg fg fg fg fg fg fg fg r7fg r7sYf#7A r7sYf#7A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r6v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v3sCf#5A r7sSf#5A r7f#5A f#5A f#5A f#5A f#5A f#5A f#5A fA rAfA rAfA rAfA rAfA rAfA fA fA fA fA fA fA fA fA fA r6fA r6fA r6fA r6fA r6fA r6fA r6f8 r6f8 r6f8 r6f8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 27 14 103
    t4fG t2fO fO fO fO fO fw fw fw fw fw fw fw fg fg fg fg fg fg fg fg r7fg r7sXfg r7v4fg r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v3sCf#5A r7sSf#5A r7f#5A r7f#5A f#5A f#5A f#5A f#5A fQ fQ rAfQ rAfA rAfA rAfA rAfA fA fA fA fA fA fA fA fA fA r6fA r6fA r6fA r6fA r6fA r6fA r6f8 r6f8 r6f8 r6f8 r6f8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 28 14 103
    t4fO t2fO fO fO fO fO fO fw fw fw fw fw fw fw fw fg fg fg fg fg fg fg r7fg r7sXfg r7v4fA r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v3sDf#5A r7sSf#5A r7f#5A r7f#5A f#5A f#5A f#5A f#5A f#5A fQ rAfQ rAfQ rAfQ rAfA rAfA fA fA fA fA fA fA fA fA fA fA r6fA r6fA r6fA r6fA r6fA r6f8 r6f8 r6f8 r6f8 r6f8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 29 15 104
    t4fO t2fO fO fO fO fO fO fw fw fw fw fw fw fw fw fw fg fg fg fg fg fg r7fg r7sXf#5A r7v4fA r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7sbf#5A r7sbf#5A r7sbf#5A r7sbf#5A r7sTf#5A r7f#5A r7f#5A f#5A f#5A f#5A f#5A f#5A fQ rAfQ rAfQ rAfQ rAfQ rAfA fA fA fA fA fA fA fA fA fA fA fA r6fA r6fA r6fA r6fA r6f8 r6f8 r6f8 r6f8 r6f8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 30 15 104
    t4fO t2fO fO fO fO fO fO fO fw fw fw fw fw fw fw fw fw fg fg fg fg fg r7fg r7fA r7sXf#5A r7v4fA r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7sbf#5A r7sbf#5A r7sbf#5A r7f#5A r7f#5A r7f#5A r7f#5A r7f#5A f#5A f#5A f#5A f#5A f#5A f#5A fQ fQ rAfQ rAfQ rAfQ rAfQ fA fA fA fA fA fA fA fA fA fA fA r6fA r6fA r6fA r6fA r6f8 r6f8 r6f8 r6f8 r6f8 r6f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4f8
  LINE 31 16 105
    t4fO t2fO fO fO fO fO fO fO fw fw fw fw fw fw fw fw fw fg fg fg fg fg r7fA r7fA r7sWf#5A r7v4fA r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7sbf#5A r7sbf#5A r7sbf#5A r7f#5A r7f#5A r7f#5A r7f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A fQ fQ rAfQ rAfQ rAfQ rAfQ fQ fA fA fA fA fA fA fA fA fA fA fA r6fA r6fA r6fA r6f8 r6f8 r6f8 r6f8 r6f8 r6f8 f8 f8 f8 f8 f8 f8 fC fC fC fC fC fC fC t2f8 t4f8
  LINE 32 16 105
    t4fO t2fO fO fO fO fO fO fO fO fO fw fw fw fw fw fw fw fw fw fw fw fQ fQ r7fA r7fA r7sWf#5A r7sWf#5A r7sWf#5A r7v4f#5A r7v4f#5A r7v4f#5A r7v4f#5A r7sbf#5A r7f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A fQ fQ fQ rAfQ rAfQ rAfQ rAfQ fQ fQ fA fA fA fA fA fA fA fA fA fA fA r6fA r6fA r6f8 r6f8 r6f8 r6f8 r6f8 f8 f8 f8 f8 f8 f8 fC fC fC fC fC fC fC fC t2fC t4fC
  LINE 33 17 106
    t4fO t2fO fO fO fO fO fO fO fO fO fO fw fw fw fw fw fw fw fw fQ fQ fQ r7fQ r7fQ r7fA r7fA r7f#5A r7sWf#5A r7sWf#5A r7sWf#5A r7sWf#5A r7sbf#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A fQ fQ fQ rAfQ rAfQ rAfQ rAfQ fQ fQ fQ fA fA fA fA fA fA fA fA fA fA fA r6f8 r6f8 r6f8 r6f8 r6f8 r6f8 r6f8 f8 "" "" f8 fC fC fC fC fC fC fC fC fC fC t2fC t4fC
  LINE 34 17 106
    t4fO t2fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fQ fQ fQ fQ r7fQ r7fQ r7fQ r7fA r7f#5A r7f#5A r7f#5A r7f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A fQ fQ fQ fQ rAfQ rAfQ rAfQ rAfQ rAfQ fQ fQ fQ fA fA fA fA fA fA fA fA fA f8 f8 r6f8 r6f8 r6f8 r6f8 r6f8 f8 f8 f8 "" f8 fC fC fC fC fC fC fC fC fC fC t2fC t4fC
  LINE 35 18 107
    t4fO t2fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fQ fQ fQ fQ fQ r7fQ r7fQ r7fA r7fA f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A fQ fQ fQ fQ fQ fQ rAfQ rAfQ rAfQ rAfQ fQ fQ fQ fQ fA fA f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6f8 r6f8 f8 f8 f8 f8 f8 fC fC fC fC fC fC fC fC fC fC fC t2fC t4fC
  LINE 36 18 107
    t4fO t2fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fQ fQ fQ fQ fQ fQ fQ fA fA fA f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A f#5A fQ fQ fQ fQ fQ fQ fQ fQ rAfQ rAfQ rAfQ rAfQ fQ fQ fQ fQ fA fA f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 r6f8 f8 f8 f8 f8 f8 f8 fC fC fC fC fC fC fC fC fC fC fC t2fC t4fC
  LINE 37 19 108
    t4fO t2fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fQ fQ fQ fQ fQ fQ fQ fA fA fA fA fA f#5A f#5A f#5A f#5A fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ rAfQ rAfQ rAfQ rAfQ fQ fQ fQ fQ fQ fA fA f8 f8 f8 f8 f8 f8 f8 f8 f8 r6f8 f8 f8 f8 f8 f8 f8 f8 fC fC fC fC fC fC fC fC fC fC fC fC t2fC t4fC
  LINE 38 19 108
    t4fO t2fO fO fO fO fR fR fR fR fR fR fR fR fR fR fR fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fA fA fA fA fA fA fA fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ rAfQ rAfQ rAfQ fQ fQ fQ fQ fQ fA fA f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fC fC fC fC fC fC fC fC fC fC fC fC t2fC t4fC
  LINE 39 20 109
    t4fO t2fO fO fR fR fR fR fR fR fR fR fR fR fR fR fR fR fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fA fA fA fA fA fA fA fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ rAfQ rAfQ rAfQ rAfQ fQ fQ fQ fQ fQ fA f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fC fC fC fC fC fC fC fC fC fC fC fC fC t2fC t4fC
  LINE 40 20 109
    t4fO t2fO fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fA fA fA fA fA fA fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ rAfQ rAfQ rAfQ rAfQ fQ fQ fQ fQ fQ f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fC fC fC fC fC fC fC fC fC fC fC rAfC t2rAfC t4rAfC
  LINE 41 21 110
    t4fO t2fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fA fA fA fA fA fA fQ fQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ fQ fQ fQ fQ rAfQ rAfQ rAfQ rAfQ fQ fQ fQ fQ fQ f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fC fC fC fC fC fC fC rAfC rAfC rAfC rAfC rAfC rAfC t2rAfC t4rAfC
  LINE 42 21 110
    t4fO t2fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fQ fQ fQ fQ fQ fQ fQ fQ fQ fA fA fA fA fA fA fQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ fQ rAfQ rAfQ rAfQ rAfQ rAfQ fQ fQ fQ fQ f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fC fC fC fC rAfC rAfC rAfC rAfC rAfC rAfC rAfC rAfC t2rAfC t4rAfC
  LINE 43 22 111
    t4fR t2fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fA fA fA fA fA fA rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ fQ fQ fA f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 rAf8 rAf8 rAf8 rAfC rAfC rAfC rAfC rAfC rAfC rAfC rAfC rAfC rAfC rAfC rAfC rAfC t2rAfC t4rAfC
  LINE 44 22 111
    t4fR t2fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fQ fQ fQ fQ fQ fQ fQ fQ fQ fA fA fA fA fA rAfA rAfA rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ fA f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAfC rAfC rAfC rAfC rAfC rAfC rAfC rAfC rAfC rAfC rAfC rAfC t2rAfC t4rAfC
  LINE 45 23 112
    t4fR t2fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fQ fQ fQ fQ fQ fQ fQ fQ fA fA rAfA rAfA rAfA rAfA rAfA rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfA rAf8 rAf8 rAf8 f8 f8 f8 f8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAfC rAfC rAfC rAfC rAfC rAfC rAfC rAfC rAfC rAfC rAfC rAfC rAfC t2fC t4fC
  LINE 46 23 112
    t4rAfR t2rAfR rAfR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fQ fQ fQ fQ fQ fQ fQ fA rAfA rAfA rAfA rAfA rAfA rAfA rAfA rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfA rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAfC rAfC rAfC rAfC rAfC rAfC rAfC rAfC rAfC rAfC rAfC rAfC fC t2fC t4fC
  LINE 47 24 113
    t4rAfR t2rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR fR fR fR fR fR fR fR fR fR fR fR fR fQ fQ fQ fQ fQ fQ rAfA rAfA rAfA rAfA rAfA rAfA rAfA rAfA rAfA rAfQ fQ fQ fQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ fQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfA rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAfC rAfC rAfC rAfC rAfC fC fC fC fC fC fC fC fC fC t2fC t4fC
  LINE 48 24 113
    t4rAfR t2rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfA rAfA rAf8 rAf8 rAf8 rAf8 rAfA rAfA rAfA fA fQ fQ fQ rAfQ rAfQ rAfQ rAfQ rAfQ fQ fQ fQ fQ fQ fQ rAfQ rAfA rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAfC rAfC rAfC fC fC fC fC fC fC fC fC fC fC fC t2fC t4fC
  LINE 49 25 114
    t4rAfJ t2rAfJ rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfQ rAfQ rAfQ rAfQ rAfQ rAfA rAfA rAfA rAf8 rAf8 rAf8 rAf8 rAf8 f8 f8 f8 fQ fQ rAfQ rAfQ rAfQ rAfQ rAfQ fQ fQ fQ fQ fQ fQ fQ fA rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8S rAf8 rAf8 rAf8 f8 fC fC fC fC fC fC fC fC fC fC fC fC fC fC fC t2fC t4fC
  LINE 50 25 114
    t4rAfJ t2rAfJ rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfQ rAfQ rAfQ rAfQ rAfQ rAfA rAfA rAf8 rAf8 rAf8 rAf8 f8 f8 f8 f8 f8 f8 fQ rAfQ rAfQ rAfQ rAfQ fQ fQ fQ fQ fA fA f8 f8 f8 f8 f8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 rAf8 f8 rAf8 rAf8 rAf8 f8 f8 f8 f8 fC fC fC fC fC fC fC fC fC fC fC fC fC fC t2fC t4fC
  LINE 51 26 115
    t4fJ t2fR fR fR fR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfR rAfQ rAfQ rAfQ rAfQ rAfQ rAfQ rAfA rAfA rAf8 rAf8 f8 f8 f8 f8 f8 f8 f8 f8 rAf8 rAfQ rAfQ rAfQ fQ fQ fQ fQ fA f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fC fC fC fC fC fC fC fC fC fC fC fC fC fC fC t2fC t4fC
  LINE 52 26 115
    t4fJ t2fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR rAfR rAfR rAfR rAfR rAfR rAfR rAfR fQ fQ fQ fQ fQ fQ fA f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 rAf8 rAf8 rAf8 rAf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fC fC fC fC fC fC fC fC fC fC fC fC fC fC fC t2fC t4fC
  LINE 53 27 116
    t4fJ t2fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fQ fQ fQ fQ fQ fQ fA f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 rAf8 rAf8 rAf8 rAf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fC fC fC fC fC fC fC fC fC fC fC fC fC fC fC fC t2fC t4fC
  LINE 54 27 116
    t4fJ t2fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fQ fQ fQ fQ fQ fQ f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 rAf8 rAf8 rAf8 rAf8 f8 f8 f8 f8 f8 f8 f8 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fC fC fC fC fC fC fC fC fC fC fC fC fC fC fC fC t2fC t4fC
  LINE 55 28 117
    t4fJ t2fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fQ fQ fQ fQ fQ fQ f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 rAf8 rAf8 rAf8 rAf8 f8 f8 f8 f8 f8 f8 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fC fC fC fC fC fC fC fC fC fC fC fC fC fC fC fC fC t2fC t4fC
  LINE 56 28 117
    t4fJ t2fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fQ fQ fQ fQ fQ fQ fO f8 f8 f8 f8 f8 f8 f8 f8 f8 rAf8 rAf8 rAf8 rAf8 f8 f8 f8 f8 f8 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fC fC fC fC fC fC fC fC fC fC fC fC fC fC fC fC fC t2fC t4fC
  LINE 57 29 118
    t4fR t2fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fQ fQ fQ fQ fQ fQ fO f8 f8 f8 f8 f8 f8 f8 f8 f8 rAf8 rAf8 rAf8 rAf8 f8 f8 f8 f8 f8 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f8 f8 f8 fA f8 f8 f8 f8 f8 f8 fC fC fC fC fC fC fC fC fC fC fC fC fC fC fC fC fC t2fC t4fC
  LINE 58 29 118
    t4fR t2fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fR fQ fQ fQ fQ fQ fQ fO f8 f8 f8 f8 f8 f8 f8 f8 f8 rAf8 rAf8 rAf8 rAf8 f8 f8 f8 f8 f8 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f8 f8 f8 f8 f8 f8 r6f8 r6f8 r6f8 fC fC fC fC fC fC fC fC fC fC fC fC fC fC fC fC fC t2fC t4fC
  LINE 59 30 119
    t4fR t2fR fR fR fR fR fR fR fR fR fR fR fR r7fR r7fR r7fR r7fR fR fR fR fQ fQ fQ fQ fQ fQ fO f8 f8 f8 f8 f8 f8 f8 f8 f8 rAf8 rAf8 rAf8 rAf8 f8 f8 f8 f8 f8 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f8 f8 f8 r6f8 r6f8 r6f8 r6f8 r6f8 r6f8 r6fC r6fC fC fC fC fC fC fC fC fC fC fC fC fC fC fC fC t2fC t4fC
  LINE 60 30 119
    t4fO t2fR fR fR fR fR fR fR fR fR fR fR fR r7fR r7fR r7sAfR r7sQfR r7sRfR r7sBfR r7fR r7fQ r7fQ fQ fQ fQ fQ fO f8 f8 f8 f8 f8 f8 f8 f8 f8 rAf8 rAf8 rAf8 rAf8 f8 f8 f8 f8 f8 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f8 r6f8 r6f8 r6f8 r6f8 r6f8 r6f8 r6f8 r6fC r6fC r6fC fC fU fU fU fU fU fU fU fU fC fC fC fC fC t2fC t4fC
  LINE 61 31 120
    t4fO t2fR fR fR fR fR fR fR fR fR fR r7fR r7fR r7sYfR r7sYfR r7v1sIfR r7v3sAfR r7v1sRfR r7sZfR r7sZfQ r7sJfQ r7fQ r7fQ fQ fO fO f8 f8 f8 f8 f8 f8 f8 f8 f8 rAf8 rAf8 rAf8 rAf8 f8 f8 f8 f8 f8 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#8A f#88 f#88 f#88 r6f#88 r6f8 r6f8 r6f8 r6f8 r6f8 r6f8 r6f8 r6f8 r6fC r6fC r6fU r6fU fU fU fU fU fU fU fU fU fU fC fC fC fC t2fC t4fC
  LINE 62 31 120
    t4fO t2fO fO fR fR fR fR fR fR fR fR fR r7fR r7sYfR r7v4fR r7v1sQfR r7v1sQfR r7v4fR r7v4fQ r7v4fQ r7v2sKfQ r7sJfQ r7sJfQ r7sJfO r7sBfO r7fO f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 rAf8 rAf8 rAf8 rAf8 f8 f8 f8 f8 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 r6f#88 r6f#88 r6f8 r6f8 r6f8 r6f8 r6f8 r6f8 r6f8 r6f8 r6fU r6fU r6fU r6fU r6fU fU fU fU fU fU fU fU fU fU fE fE t2fE t4fE
  LINE 63 32 121
    t4fO t2fO fO fO fR fR fR fR fR fR fR r7sAfR r7sYfR r7v4fR r7sbfR r7s8fR r7v1sOfO r7sbfO r7sbfO r7saf8 r7v2f8 r7v2sAfO r7v2sBfO r7v1sJfO r7sJfO r7sBf8 r7sBf8 f8 f8 f8 f8 f8 f8 f8 f8 rAf8 rAf#88 rAf#88 rAf#88 rAf#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 r6f#88 r6f#88 r6f#88 r6f8 r6f8 r6f8 r6f8 r6f8 r6f8 r6f8 r6fQ r6fU r6fU r6fU r6fU r6fU fU fU fU fU fU fU fU fU fU fU fU t2fU t4fU
  LINE 64 32 121
    t4fO t2fO fO fO fO fO fO fO fO fO fO r7s9fO r7v1sPfO r7v4fO r7sbfO r7fO r7s8fO r7sDfO r7f8 r7f8 r7sGf8 r7v2s9f8 r7v3fO r7v3fO r7v2sBf8 r7v1sRf8 r7v1sRf8 r7sJf8 r7sJf8 f8 f8 f8 f8 f8 f8 rAf#88 rAf#88 rAf#88 rAf#88 rAf#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 r6f#88 r6f#88 r6f#88 r6f8 r6f8 r6f8 r6f8 r6f8 r6f8 r6f8 r6fQ r6fU r6fU r6fU r6fU r6fU r6fU fU fU fU fU fU fU fU fU fU fU t2fU t4fU
  LINE 65 33 122
    t4fO t2fO fO fO fO fO fO fO fO fO r7s9fO r7v1sHfO r7v3s8fO r7sbfO r7fO r7fO r7fO r7fO r7f8 r7f8 r7sGf8 r7sOf8 r7v1sGf8 r7v3f8 r7v3s9f8 r7v4f8 r7v2sKf8 r7v2f8 r7sKf8 f8 f8 f8 f8 f#88 f#88 rAf#88 rAf#88 rAf#88 rAf#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 r6f#88 r6f#88 r6f#88 r6f#88 r6f8 r6f8 r6f8 r6f8 r6f8 r6f8 r6fQ r6fQ r6fU r6fU r6fU r6fU r6fU fU fU fU fU fU fU fU fU fU fU fU t2fU t4fU
  LINE 66 33 122
    t4fO t2fO fO fO fO fO fO fO fO fO s9fO r7v1fO r7v1sGfO r7sTfO r7fO r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7s8f8 r7v1sGf8 r7v1sGf8 r7sWf8 r7sWf8 r7v2f8 r7sKf8 f8 f8 f8 f8 f#88 f#88 rAf#88 rAf#88 rAf#88 rAf#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#8A f#88 f#88 r6f#88 r6f#88 r6f#88 r6f#88 r6f8 r6f8 r6f8 r6f8 r6f8 r6f8 r6fQ r6fQ r6fQ r6fU r6fU r6fU r6fU fU fU fU fU fU fU fU fU fU fU fU t2fU t4fU
  LINE 67 34 123
    t4fO t2fO fO fO fO fO fO fO fO fO r7s9fO r7v1sQfO r7sYfO r7f8 r7f8 r7sAf8 r7sAf8 r7sBf8 r7f8 r7f8 r7f8 r7f8 r7s9f8 r7v1f8 r7sCf8 r7f8 r7sGf8 r7sLf8 r7f8 f8 f8 f8 f#88 f#88 f#88 rAf#88 rAf#88 rAf#88 rAf#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 r6f#88 r6f#88 r6f#88 r6f#88 r6f8 r6f8 r6f8 r6f8 r6f8 r6fQ r6fQ r6fQ r6fQ r6fU r6fU r6fU fU fU fU fU fU fU fU fU fU fU fU fU t2fU t4fU
  LINE 68 34 123
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 r7f8 r7sXf8 r7v4f8 r7saf8 r7f8 r7sAf8 r7v1f8 r7v1sAf8 r7sJf8 r7sBf8 r7f8 r7sIf8 r7sJf8 r7v1f8 r7v1sQf8 r7sZf8 r7f8 r7f8 r7f8 f8 f8 f8 f#88 f#88 f#88 rAf#88 rAf#88 rAf#88 rAf#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 r6f#88 r6f#88 r6f8 r6f8 r6f8 r6f8 r6f8 r6fQ r6fQ r6fQ r6fQ r6fQ r6fU r6fU fU fU fU fU fU fU fU fU fU fU fU fU t2fU t4fU
  LINE 69 35 124
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 r7f8 r7s9f8 r7v1sPf8 r7v1sRf8 r7sBf8 r7sQf8 r7v1sJf8 r7v1sAf8 r7v2f8 r7v1sJf8 r7sZf8 r7sYf8 r7v2sJf8 r7v1sBf8 r7v1sQf8 r7v4f8 r7saf8 r7f8 r7f8 r7f8 f8 f8 f#88 f#88 f#88 f#88 rAf#88 rAf#88 rAf#88 rAf#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 r6f#88 r6f8 r6f8 r6f8 r6f8 r6f8 r6fQ r6fQ r6fQ r6fQ r6fQ r6fQ r6fU fU fU fU fU fU fU fU fU fU fU fU fU fU t2fU t4fU
  LINE 70 35 124
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 r7f8 r7f8 r7sHf8 r7v2f8 r7v1sRf8 r7v1sRf8 r7v3f8 r7v1sJf8 r7v1sBf8 r7v1sHf8 r7v3s9f8 r7v4f8 r7v4f8 r7v2sKf8 r7v1sCf8 r7saf8 r7sbf8 r7f8 r7f8 r7f8 r7f8 f8 f#88 f#88 f#88 f#88 rAf#88 rAf#88 rAf#88 rAf#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 r6f8 r6f8 r6f8 r6f8 r6f8 r6fA r6fQ r6fQ r6fQ r6fQ r6fQ r6fQ fU fU fU fU fU fU fU fU fU fU fU fU fU t2fU t4fU
  LINE 71 36 125
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 r7f8 r7sHf8 r7v2f8 r7v2sYf8 r7v4sJf8 r7v3sJf8 r7v1sJf8 r7v1sBf8 r7v1s9f8 r7v1sHf8 r7v3s8f8 r7v3s8f8 r7v2sLf8 r7v2f8 r7sKf8 r7f8 r7f8 r7f8 r7f8 r7f8 f8 f#88 f#88 f#88 f#88 rAf#88 rAf#88 rAf#88 rAf#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f8 f8 r6f8 r6f8 r6f8 r6fA r6fQ r6fQ r6fQ r6fQ r6fQ r6fQ fQ fU fU fU fU fU fU fU fU fU fU fU fU fU t2fU t4fQ
  LINE 72 36 125
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 r7f8 r7s9f8 r7v1s9f8 r7v2sXf8 r7v6f8 r7v5sCf8 r7v1sZf8 r7v1sBf8 r7v2f8 r7v1sDf8 r7v1sGf8 r7v3f8 r7v2sDf8 r7v1sDf8 r7sLf8 r7f8 r7f8 r7f8 r7f8 r7f8 f8 f#88 f#88 f#88 f#88 f#88 rAf#88 rAf#88 rAf#88 rAf#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f8 f8 f8 r6f8 r6f8 r6fA r6fQ r6fQ r6fQ r6fQ r6fQ r6fQ fQ fQ fQ fU fU fU fU fU fU fU fU fU fU fU t2fQ t4fQ
  LINE 73 37 126
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 r7f8 r7f8 r7s8f8 r7sOf8 r7v3sOf8 r7v2sbf8 r7v2sTf8 r7v1sDf8 r7v1s8f8 r7v1sDf8 r7v1sLf8 r7v3f8 r7v2sDf8 r7v1sDf8 r7sCf8 r7f8 r7f8 r7f8 r7f8 r7f8 f8 f8 f#88 f#88 f#88 f#88 rAf#88 rAf#88 rAf#88 rAf#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f8 f8 f8 f#88 f8 fA fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fU fU fU fU fU fU fU fU fQ fQ t2fQ t4fQ
  LINE 74 37 126
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 r7f8 r7f8 r7f8 r7sOf8 r7sTf8 r7sLf8 r7sLf8 r7sDf8 r7sDf8 r7sDf8 r7sOf8 r7sTf8 r7sLf8 r7v1f8 r7sCf8 r7f8 r7f8 r7f8 f8 f8 f8 f#88 f#88 f#88 f#88 f#88 rAf#88 rAf#88 rAf#88 rAf#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f8 f8 f8 f8 f8 fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ t2fQ t4fQ
  LINE 75 38 127
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7s8f8 r7sDf8 r7f8 r7f8 f8 f8 f8 f8 f8 f#88 f#88 f#88 f#88 rAf#88 rAf#88 rAf#88 rAf#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f8 f8 f8 f8 f8 fO fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ t2fQ t4fQ
  LINE 76 38 127
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 f8 f8 f8 f8 f8 f8 f#88 f#88 f#88 f#88 rAf#88 rAf#88 rAf#88 rAf#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f8 f8 f8 f8 f8 f8 fO fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ t2fQ t4fQ
  LINE 77 39 128
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 f8 f8 f8 f8 f8 f8 f8 f#88 f#88 f#88 rAf#88 rAf#88 rAf#88 rAf#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fO fO fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ t2fQ t4fQ
  LINE 78 39 128
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f#88 f#88 rAf#88 rAf#88 rAf#88 rAf#88 rAf#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fO fO fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ t2fQ t4fQ
  LINE 79 40 129
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 r7f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f#88 rAf#88 rAf#88 rAf#88 rAf#88 rAf#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fO fO fO fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fI t2fI t4fI
  LINE 80 40 129
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 r7f8 r7f8 r7f8 r7f8 r7f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 rAf#88 rAf#88 rAf#88 rAf#88 rAf#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fO fO fO fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ t2fQ t4fI
  LINE 81 41 130
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 rAf8 rAf#88 rAf#88 rAf#88 rAf#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f8 r7f8 r7f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fO fO fO fO fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ t2fQ t4fI
  LINE 82 41 130
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 rAf8 rAf8 rAf#88 rAf#88 rAf#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 r7f8 r7f8 r7f8 r7f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fO fO fO fO fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ t2fQ t4fQ
  LINE 83 42 131
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fA f8 f8 f8 f8 f8 f8 f8 f8 rAf8 rAf8 rAf8 rAf#88 rAf#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f8 r7sYf8 r7sYf8 r7sZf8 r7sBf8 r7f8 f8 f8 f8 f8 f8 f8 f8 f8 fO fO fO fO fO fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ t2fQ t4fQ
  LINE 84 42 131
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 rAf8 rAf8 rAf8 rAf8 rAf8 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f8 f8 r7sXf8 r7v4f8 r7v4sQf8 r7v1spf8 r7sBf8 r7f8 f8 f8 f8 f8 f8 f8 f8 f8 fO fO fO fO fO fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ t2fQ t4fQ
  LINE 85 43 132
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 fA f8 f8 fO f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 rAf8 rAf8 rAf8 rAf8 rAf8 f8 f8 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f#88 f8 f8 f8 r7f8 r7sXf8 r7v4sPf8 r7v7f8 r7v1sqf8 r7sCf8 r7f8 f8 f8 f8 f8 f8 f8 f8 fO fO fO fO fO fO fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ t2fQ t4fQ
  LINE 86 43 132
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 rAf8 rAf8 rAf8 rAf8 f8 f8 f8 f8 f8 f8 sAf8 sBf8 f8 f8 f8 f8 f8 f8 f8 r7sXf8 r7v4f8 r7v4sOf8 r7v4sTf8 r7saf8 r7f8 r7f8 f8 f8 f8 f8 f8 f8 f8 fO fO fO fO fO fO fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ t2fA t4fA
  LINE 87 44 133
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fO f8 f8 f8 f8 f8 f8 rAf8 rAf8 rAf8 rAf8 f8 f8 f8 f8 f8 f8 s9f8 v1f8 sCf8 f8 f8 f8 f8 f8 f8 r7s9f8 r7v1sOf8 r7v1sOf8 r7v1sOf8 r7v4f8 r7sZf8 r7sZf8 r7sZf8 r7sZf8 f8 f8 f8 f8 f8 f8 fO fO fO fO fO fO fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ t2fA t4f8
  LINE 88 44 133
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fA f8 f8 fO f8 f8 f8 f8 f8 f8 f8 f8 f8 rAf8 rAf8 rAf8 rAf8 f8 f8 f8 f8 f8 f8 f8 s8f8 sDf8 f8 f8 f8 f8 f8 f8 s9f8 r7v1f8 r7v1f8 r7v1f8 r7v1sPf8 r7v4sIf8 r7v4sJf8 r7v4f8 r7v4f8 r7sff8 r7sgf8 sgf8 shf8 sZf8 f8 f8 fO fO fO fO fO fO fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ t2fA t4fA
  LINE 89 45 134
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 rAf8 rAf8 rAf8 rAf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 s9f8 r7v1f8 r7v1f8 r7v1sAf8 r7v1sQf8 r7v4sHf8 r7v6f8 r7v4sKf8 r7v4f8 r7v4s9f8 r7v5f8 r7v5sAf8 r7v5sBf8 r7v4sBf8 r7sZf8 r7sBf8 r7f8 fO fO fO fO fO fO fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ t2fQ t4f8
  LINE 90 45 134
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 rAf8 rAf8 rAf8 rAf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 s9f8 r7v1sAf8 r7v1sAf8 r7v2sIf8 r7v4f8 r7v4sGf8 r7v4sLf8 r7v4f8 r7v4f8 r7v4s8f8 r7v4sGf8 r7v6f8 r7v5sCf8 r7v4sCf8 r7v1sRf8 r7sJf8 r7f8 r7fO fO fO fO fO fO fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ t2fQ t4f8
  LINE 91 46 135
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 rAf8 rAf8 rAf8 rAf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 s9f8 r7v1s9f8 r7v2f8 r7v2sIf8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4sGf8 r7v4sLf8 r7v4sDf8 r7v4f8 r7v2sJf8 r7sKf8 r7f8 r7fO fO fO fO fO fO fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ t2f8 t4f8
  LINE 92 46 135
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 fA f8 f8 f8 f8 f8 f8 f8 f8 f8 fA f8 f8 f8 f8 f8 f8 rAfC rAfC rAfC rAfC fC fC fC fC fC fC fC fC f8 f8 fA fC fC fC fC fC fC s9fC r7v1sPfC r7v2sIf8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v1sSf8 r7sCf8 r7f8 r7f8 fO fO fO fO fO fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fA t2f8 t4f8
  LINE 93 47 136
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fC rAfC rAfC rAfC rAfC fC fC fC fC fC fC fC fC fC fC fC fC fC fC fC fC fC r7sIfC r7v1sPfC r7v4fC r7v4fC r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v1sSf8 r7sCf8 r7f8 r7f8 f8 fO fO fO fO fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fA fA t2f8 t4f8
  LINE 94 47 136
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fA f8 f8 f8 f8 f8 f8 f8 f8 fC fC rAfC rAfS rAfS rAfS fS fS fS fS fS fS fS fS fC fC fC fC fC fC fC fC fC r7sHfC r7v2fC r7v2sHfC r7v4fC r7v4fC r7v4fC r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v1sSf8 r7sBf8 r7sBf8 f8 f8 f8 f8 f8 f8 fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fA f8 t2f8 t4f8
  LINE 95 48 137
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fC fC rAfS rAfS rAfS rAfS fS fS fS fS fS fS fS fS fS fS fC fC fS fC fC fC r7fC r7s9fC r7v1s9fC r7v2sHfC r7v4fC r7v4fC r7v4fC r7v4fC r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v1sRf8 r7v1f8 r7sBf8 f8 f8 f8 f8 f8 f8 fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fA f8 f8 t2f8 t4f8
  LINE 96 48 137
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fC fS rAfS rAfS rAfS rAfS fS fS fS fS fS fS fS fS fS fS fS fS fC fC fC fC fC r7s9fC r7v1s9fC r7v2sHfC r7v4fC r7v4fC r7v4fC r7v4fC r7v4fC r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v1sRf8 r7v1f8 r7sCf8 f8 f8 f8 f8 f8 f8 f8 fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fQ fA f8 f8 t2f8 t4f8
  LINE 97 49 138
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fC fS rAfS rAfS rAfS rAfS fS fS fS fS fS fS fS fS fS fS fS fS fS fC fC fC fC r7fC r7s8fC r7sGfC r7v2sHfC r7v4fC r7v4fC r7v4fC r7v4fC r7v4fC r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v1sRf8 r7sCf8 r7f8 f8 f8 f8 f8 f8 f8 f8 f8 fQ fQ fQ fQ fQ fQ fQ fQ fA fA f8 f8 f8 t2f8 t4
  LINE 98 49 138
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fC fS rAfS rAfS rAfS rAfS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fC fC fC fC fC r7fC r7sXfC r7v4fC r7v4fC r7v4fC r7v4fC r7v4fC r7v4fC r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7saf8 r7f8 r7f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2f8 t4
  LINE 99 50 139
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fC fS rAfS rAfS rAfS rAfS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fC fC fE fC fC r7s9fC r7v1sOfC r7v1sOfC r7v4fC r7v4fC r7v4fC r7v4fC r7v4fC r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7saf8 r7f8 r7f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2 t4
  LINE 100 50 139
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fC fS rAfS rAfS rAfS rAfS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fC fC fC fC fC fC r7s8fC r7s8fC r7v1sPfC r7v4fC r7v4fC r7v4fC r7v4fC r7v4fC r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7saf8 r7f8 r7f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 t2 t4
  LINE 101 51 140
    t4f8 t2f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 fC fS rAfS rAfS rAfS rAfS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fC fC fC fC fC fC fC r7fC r7sXfC r7v4sAfC r7v4sBfC r7v4fC r7v4fC r7v4fC r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7saf8 r7f8 r7f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" t2 t4
  LINE 102 51 140
    t4fO t2fO fO f8 f8 f8 f8 f8 f8 f8 fO fO fO fO fO f8 f8 fO f8 f8 fS rAfS rAfS rAfS rAfS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fC fC fC fC fC fS fC fC r7fC r7sffC r7v5fC r7v4sCfC r7v4fC r7v4fC r7v4fC r7v4f8 r7v4fC r7v4fC r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7saf8 r7f8 r7f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" t2 t4
  LINE 103 52 141
    t4fO t2fO fO f8 f8 f8 f8 f8 fO fO fO fO f8 f8 f8 f8 f8 fO fO fS rAfS rAfS rAfS rAfS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fC fC fC fE fC fC fC fC fC r7sXfC r7v4s8fC r7v4s8fC r7v4fC r7v4fC r7v4fC r7v4fC r7v4fC r7v4fC r7v4fC r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7saf8 r7f8 r7f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" f8 f8 f8 "" "" t2 t4
  LINE 104 52 141
    t4fO t2fO fO fO f8 f8 f8 fO fO fO fO fO f8 f8 f8 f8 fO fO fO fS rAfS rAfS rAfS rAfS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS sXfS r7v4s9fC r7v4sBfC r7v4fC r7v4fC r7v4fC r7v4fC r7v4fC r7v4fC r7v4fC r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7saf8 r7f8 r7f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" f8 f8 "" "" t2 t4
  LINE 105 53 142
    t4fO t2fO fO fO f8 f8 fO fO fO fO f8 f8 fO fO fO fO fO fO fS rAfS rAfS rAfS rAfS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS sffS r7v5fS r7v4sCfC r7v4fC r7v4fC r7v4fC r7v4fC r7v4fC r7v4f8 r7v4fC r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7saf8 r7f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" "" "" "" "" t2 t4
  LINE 106 53 142
    t4fO t2fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fS rAfS rAfS rAfS rAfS fS fS fS fS fS fS fS fS fU fS fS fS fS fS fS fS fS fS fS fU fS fS fS fU fO fO fS r7sefS r7sefS r7v4fS r7v4fC r7v4fC r7v4fC r7v4fC r7v4fC r7v4fC r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4sAf8 r7v4sBf8 r7saf8 r7f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" "" "" "" "" t2 t4
  LINE 107 54 143
    t4fO t2fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fS rAfS rAfS rAfS rAfS fS fS fS fS fS fS fS fS fS fS fS fS fU fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS r7fS r7sXfS r7v4sAfS r7v4sBfC r7v4fC r7v4fC r7v4fC r7v4fC r7v4fC r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4s9f8 r7v5f8 r7v4sC r7saf8 f8 f8 f8 f8 f8 f8 f8 f8 f8 f8 "" f8 f8 f8 f8 "" "" "" "" "" "" t2 t4
  LINE 108 54 143
    t4fG t2fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fS rAfS rAfS rAfS rAfS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS sAfS r7s9fS r7sffS r7v5fS r7v4sCfC r7v4fC r7v4fC r7v4fC r7v4fC r7v4fC r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4s8f8 r7v4sD r7saf8 "" f8 f8 f8 f8 f8 f8 f8 r6f8 f8 "" "" "" f8 "" "" "" "" "" "" "" t2 t4
  LINE 109 55 144
    t4fG t2fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO rAfS rAfS rAfS rAfS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fU s9fS r7v1fS r7s9fS r7sffS r7v4sDfS r7v4fC r7v4fC r7v4fC r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4 r7v4 r7v4 r7sa "" "" "" "" f8 f8 f8 r6f8 r6f8 r6f8 "" "" "" "" "" "" "" "" "" "" "" t2 t4
  LINE 110 55 144
    t4fG t2fG fO fO fO fO fO fO fO fO fO fO fO fO fO fO fO rAfS rAfS rAfS rAfS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS s8fS sDfO r7sXfO r7v4fO r7v4fO r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4 r7v4 r7v4 r7v4 r7sa "" "" "" "" "" "" "" r6 r6 r6 r6 r6 "" "" "" "" "" "" "" "" "" t2 t4
  LINE 111 56 145
    t4fG t2fG fG fO fO fO fO fO fO fO fO fO fO fO fO fO rAfO rAfS rAfS rAfS fS fS fS fS fS fS fS fS fS fS fO fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS fS r7fO r7sXfO r7v4fO r7v4fO r7v4f8 r7v4f8 r7v4f8 r7v4f8 r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7sa r7 "" "" "" "" "" r6 r6 r6 r6 r6 r6 r6 "" "" "" "" "" "" "" "" t2 t4
  LINE 112 56 145
    t4fG t2fG fG fG fG fO fO fO fO fO fO fO fO fO fO fO rAfO rAfS rAfS rAfS fS fS fS fS fS fS fS fS fS fS fO fO fU fS fS fS fS fS fS fS fS fS fS fU fS fS fS fS fS fS fS sIfO r7sXfO r7v4fO r7v4fO r7v4fG r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7sa r7 "" "" "" "" r6 r6 r6 r6 r6 r6 r6 r6 r6 "" "" "" "" "" "" t2 t4
  LINE 113 57 146
    t4fG t2fG fG fG fG fG fG fG fG fO fO fO fO fO fO rAfO rAfO rAfS rAfS fS fS fS fS fS fS fS fS fS fS fO fO fS fO fQ fS fS fS fS fS fS fS fS fS fS fS fO fO fO fO fO sHfO r7v2fO r7v2sHfG r7v4fG r7v4fG r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7sa r7 "" "" "" r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 "" "" "" "" "" "" t2 t4
  LINE 114 57 146
    t4fG t2fG fG fG fG fG fG fG fG fG fG fO fO fO fO rAfO rAfO rAfS rAfS fS fS fS fS fS fS fS fS fS fS fS fO fO fO fO fS fS fS fS fS fS fS fS fS fS fS fO fS fO fO fO fO sHfO r7v2sHfG r7v4fG r7v4fG r7v4fG r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7sa r7 "" "" r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 "" "" "" "" t2 t4
  LINE 115 58 147
    t4fG t2fG fG fG fG fG fG fG fG fG fG fG fG fG rAfG rAfG rAfG rAfK fK fK fS fS fS fS fS fS fS fS fS fS fS fS fO fO fS fS fS fS fS fS fS fS fS fS fS fO fO fO fO fS fO r7sHfG r7v1sOfG r7v4fG r7v4fG r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7v4 r7sa r7 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 r6 "" "" "" "" t2 t4
  LINE 116 58 147
    t4fG t2fG t2fG t2fG t2fG t2fG t2fG t2fG t2fG t2fG t2fG t2fG t2fG t2fG t2rAfG t2rAfG t2rAfG t2rAfK t2fK t2fK t2fK t2fK t2fS t2fS t2fS t2fS t2fS t2fS t2fS t2fS t2fS t2fS t2fS t2fS t2fS t2fS t2fS t2fS t2fS t2fO t2fS t2fS t2fS t2fS t2fS t2fS t2fO t2fO t2fO t2fO t2fO t2s9fG t2r7v1fG t2r7v1sOfG t2r7v4fG t2r7v4fG t2r7v4 t2r7v4 t2r7v4 t2r7v4 t2r7v4 t2r7v4 t2r7v4 t2r7v4 t2r7v4 t2r7v4 t2r7v4 t2r7v4 t2r7sa t2r7 t2r7 t2r6 t2r6 t2r6 t2r6 t2r6 t2r6 t2r6 t2r6 t2r6 t2r6 t2r6 t2r6 t2r6 t2r6 t2 t2 t2 t2 t4
  LINE 117 59 148
    t4fG t4fG t4fG t4fG t4fG t4fG t4fG t4fG t4fG t4fG t4fG t4fG t4fG t4rAfG t4rAfG t4rAfG t4rAfG t4fK t4fK t4fK t4fK t4fK t4fK t4fK t4fK t4fK t4fK t4fK t4fK t4fK t4fK t4fK t4fK t4fK t4fK t4fS t4fS t4fS t4fS t4fS t4fS t4fS t4fS t4fS t4fS t4fO t4fO t4fO t4fO t4fO t4fG t4r7s8fG t4r7s8fG t4r7sWfG t4r7sWfG t4r7sW t4r7sW t4r7sW t4r7sW t4r7sW t4r7v4 t4r7sb t4r7sb t4r7sb t4r7sb t4r7sb t4r7sb t4r7sb t4r7 t4r7 t4r7 t4r6 t4r6 t4r6 t4r6 t4r6 t4r6 t4r6 t4r6 t4r6 t4r6 t4r6 t4r6 t4r6 t4r6 t4 t4 t4 t4 t4
END_OF_HEXES

EXTERNAL_NODES nodes.bin
ENVIROMENT
  SET 1 dummy
  SET 2 list-akatojerab
  SET 3 list-jerab-spal
  SET 4 list-platan
  SET 5 list-platan-spal
  SET 6 list-mocal-koreny
  SET 7 list-vrba
  SET 8 list-vrba-zluta
  SET 9 jehl-borovice
  SET 10 jehl-borov-vysoka
  SET 11 jehl-borovice-mala
  SET 12 stone_set_01
  SET 13 stone_set_02
  SET 14 stone_set_03
  SET 15 stone_set_04
  SET 16 stone_set_05
  SET 17 stone_set_06
  SET 18 stone_set_07
  SET 19 houby
  SET 20 mrcha
  SET 21 jehl-smrk-silny
  SET 22 jehl-smrk-stredni
  SET 23 jehl-smrk-uzky-spal
  SET 24 jehl-smrk-stredni
  SET 25 jehl-smrk-stredni-spal
  SET 26 jehl-smrk-stredni-suchy
  SET 27 list-dvoupatr
  SET 28 list-briza
  SET 29 list-paskvil
  SET 30 ker
  SET 31 jehl-borov-vysoka-spal
  SET 32 list-akat-vysoky-spal
  SET 33 plavun
  SET 34 cykas
  SET 35 list-kastan
  SET 36 mech
  SET 37 jehl-smrk-maly
  SET 38 ker-husty
  SET 39 ker-rosti
  SET 40 list-akat-rosti
  SET 41 list-briza-vyssi
  SET 42 list-sahara
  SET 43 list-akat-maly
  SET 44 list-dvoupatr-maly
  SET 45 parez
  SET 46 polosuche
  SET 47 list-dub
  SET 48 list-kastan-vanek
  SET 49 parezoid
  SET 50 branka
  SET 51 leknin
  SET 52 monolit
  ON_HEX 16 8
    sdi4
  ON_HEX 16 9
    sdi3
  ON_HEX 17 10
    sdi6
  ON_HEX 18 10
    sdi6
  ON_HEX 15 11
    sdi3
  ON_HEX 16 11
    sdi3
  ON_HEX 17 12
    sdi1
  ON_HEX 18 12
    sdi6
  ON_HEX 19 12
    sdi6
  ON_HEX 16 13
    sdi3
  ON_HEX 20 13
    sdi4
  ON_HEX 21 14
    sdi6
  ON_HEX 21 15
    sdi7
  ON_HEX 58 15
    sjiD
  ON_HEX 24 21
    sci3
  ON_HEX 25 22
    sci3
  ON_HEX 22 23
    sci5
  ON_HEX 28 23
    sci9
  ON_HEX 29 23
    sCiC
  ON_HEX 20 24
    sSi1
  ON_HEX 23 24
    sci3
  ON_HEX 25 24
    sci4
  ON_HEX 29 24
    sCi7
  ON_HEX 30 24
    sCiA
  ON_HEX 24 25
    sOi5
  ON_HEX 29 25
    sci8
  ON_HEX 30 25
    sCiA
  ON_HEX 23 26
    sci2
  ON_HEX 32 26
    sci8
  ON_HEX 23 27
    sci4
  ON_HEX 26 27
    sei5
  ON_HEX 21 28
    sci3
  ON_HEX 24 29
    sei3
  ON_HEX 25 29
    sci4
  ON_HEX 30 29
    sci6
  ON_HEX 32 29
    sci7
  ON_HEX 31 30
    sOi7
  ON_HEX 20 31
    sQi2
  ON_HEX 29 31
    sOi4
  ON_HEX 24 32
    sOi6
  ON_HEX 93 32
    sdi9
  ON_HEX 19 33
    sOi1
  ON_HEX 23 33
    sei4
  ON_HEX 28 33
    sOi5
  ON_HEX 92 33
    sdi1
  ON_HEX 93 33
    sdiA
  ON_HEX 94 33
    sdi9
  ON_HEX 100 33
    sfi6
  ON_HEX 29 34
    sci2
  ON_HEX 92 34
    sdi9
  ON_HEX 25 35
    sci4
  ON_HEX 32 35
    sei7
  ON_HEX 33 35
    sciA
  ON_HEX 93 35
    sdi6
  ON_HEX 94 35
    sdi7
  ON_HEX 98 35
    sHi9
  ON_HEX 30 36
    sci7
  ON_HEX 34 36
    sLi5
  ON_HEX 35 36
    sOi9
  ON_HEX 36 36
    sei8
  ON_HEX 30 37
    sei3
  ON_HEX 79 37
    s7i1
  ON_HEX 22 38
    sQi2
  ON_HEX 33 38
    sLi4
  ON_HEX 82 38
    sDi3
  ON_HEX 83 38
    sDiG
  ON_HEX 26 39
    sei9
  ON_HEX 29 39
    sLi2
  ON_HEX 82 39
    sDiC
  ON_HEX 83 39
    sDiE
  ON_HEX 87 40
    sbi8
  ON_HEX 93 43
    sfi2
  ON_HEX 40 45
    s8i4
  ON_HEX 45 45
    sbi6
  ON_HEX 43 46
    sFi4
  ON_HEX 48 62
    sei8
  ON_HEX 50 62
    sMi8
  ON_HEX 51 62
    sMi8
  ON_HEX 49 63
    sdi8
  ON_HEX 50 63
    sMi4
  ON_HEX 52 63
    sMi3
  ON_HEX 51 64
    sMi9
  ON_HEX 54 64
    sMi3
  ON_HEX 48 65
    sMi4
  ON_HEX 53 65
    sei2
  ON_HEX 55 65
    sdi4
  ON_HEX 51 66
    sdi3
  ON_HEX 58 66
    sMi8
  ON_HEX 48 73
    sdi4
  ON_HEX 50 73
    sdi7
  ON_HEX 49 74
    sdi1
  ON_HEX 50 74
    sdi5
  ON_HEX 51 74
    sdi4
  ON_HEX 54 74
    sMi5
  ON_HEX 51 75
    sdi4
  ON_HEX 42 80
    sOi5
  ON_HEX 46 80
    sOi3
  ON_HEX 45 81
    sci5
  ON_HEX 51 81
    sOi6
  ON_HEX 58 81
    sOi9
  ON_HEX 61 81
    sci7
  ON_HEX 42 83
    sci5
  ON_HEX 49 83
    sLi4
  ON_HEX 45 84
    sOi3
  ON_HEX 48 84
    sOi5
  ON_HEX 55 85
    sLi3
  ON_HEX 63 85
    sOi4
  ON_HEX 58 86
    sOi4
  ON_HEX 64 86
    sci7
  ON_HEX 49 87
    sQi2
  ON_HEX 52 87
    sLi5
  ON_HEX 65 87
    sOi8
  ON_HEX 47 89
    sci2
  ON_HEX 54 89
    sci3
  ON_HEX 55 89
    sOi9
  ON_HEX 61 89
    sOi7
  ON_HEX 63 89
    sQi3
  ON_HEX 55 90
    sci6
  ON_HEX 56 90
    sci5
  ON_HEX 57 90
    sci7
  ON_HEX 49 91
    sQi3
  ON_HEX 56 91
    sci4
  ON_HEX 58 91
    sci5
  ON_HEX 59 91
    sOi6
  ON_HEX 64 91
    sOi2
  ON_HEX 58 92
    sci6
  ON_HEX 52 93
    sci5
  ON_HEX 53 93
    sii4
  ON_HEX 54 93
    sQi3
  ON_HEX 56 93
    sci5
  ON_HEX 58 93
    sci4
  ON_HEX 60 93
    sci7
  ON_HEX 53 94
    sci3
  ON_HEX 62 94
    sci7
  ON_HEX 64 94
    sOi7
  ON_HEX 54 95
    sci6
  ON_HEX 58 96
    sci4
  ON_HEX 63 96
    sQi3
  ON_HEX 103 96
    sMi9
  ON_HEX 106 96
    sdi9
  ON_HEX 63 97
    sci6
  ON_HEX 53 98
    sOi1
  ON_HEX 59 98
    sci6
  ON_HEX 65 98
    sQi3
  ON_HEX 105 98
    sdi5
  ON_HEX 58 99
    sii3
  ON_HEX 59 99
    sOi3
  ON_HEX 60 99
    sci2
  ON_HEX 105 99
    sMi4
  ON_HEX 109 99
    sMi7
  ON_HEX 53 100
    sOi5
  ON_HEX 106 100
    sdi5
  ON_HEX 138 100
    sdi8
  ON_HEX 64 101
    sOi6
  ON_HEX 104 101
    sMi1
  ON_HEX 108 101
    sMi6
  ON_HEX 105 102
    sdi9
  ON_HEX 111 102
    sdi8
  ON_HEX 112 102
    sdi6
  ON_HEX 133 102
    sdi7
  ON_HEX 135 102
    sOi7
  ON_HEX 137 102
    sei9
  ON_HEX 57 103
    sci2
  ON_HEX 59 103
    sQi1
  ON_HEX 110 103
    sdi5
  ON_HEX 133 103
    sei9
  ON_HEX 54 104
    sLi3
  ON_HEX 113 104
    sMi7
  ON_HEX 131 104
    sOi4
  ON_HEX 109 105
    sdi6
  ON_HEX 110 105
    sMi5
  ON_HEX 114 105
    s2i6
  ON_HEX 136 105
    sdiA
  ON_HEX 138 105
    sdi8
  ON_HEX 58 106
    sOi4
  ON_HEX 63 106
    sOi6
  ON_HEX 130 106
    sOi3
  ON_HEX 131 106
    sdi5
  ON_HEX 133 106
    sdi4
  ON_HEX 59 107
    sci4
  ON_HEX 130 107
    sei3
  ON_HEX 134 107
    sdi7
  ON_HEX 141 107
    sOi6
  ON_HEX 57 108
    sci2
  ON_HEX 61 108
    sOi2
  ON_HEX 114 108
    sMi3
  ON_HEX 115 108
    sdi7
  ON_HEX 135 108
    sOi4
  ON_HEX 139 108
    sei8
  ON_HEX 140 108
    sdiA
  ON_HEX 62 109
    sci4
  ON_HEX 65 109
    sci5
  ON_HEX 135 109
    sdi1
  ON_HEX 59 110
    sci3
  ON_HEX 116 110
    sdi9
  ON_HEX 113 111
    sMi4
  ON_HEX 114 111
    s2i1
  ON_HEX 140 111
    sdi9
  ON_HEX 114 112
    sdi2
  ON_HEX 119 112
    sMi9
  ON_HEX 140 112
    sOi4
  ON_HEX 59 113
    sOi4
  ON_HEX 62 113
    sci2
  ON_HEX 63 113
    sOi1
  ON_HEX 116 114
    sei4
  ON_HEX 120 114
    sei8
  ON_HEX 145 114
    sOi9
  ON_HEX 60 115
    sci5
  ON_HEX 66 115
    sOi4
  ON_HEX 118 115
    sMi8
END_OF_ENVIROMENT

EXTERNAL_SECTORS sectors.bin
ATTITUDES
  PARAMS 8
  1 0 0 0 0 0 0 0 0
  0 1 2 2 1 1 2 0 2
  0 2 1 2 1 2 2 0 2
  0 2 2 1 1 1 2 2 2
  0 1 1 1 1 2 2 2 2
  0 1 2 1 2 1 2 2 2
  0 2 2 2 2 2 1 2 2
  0 0 0 2 2 2 2 1 2
  0 2 2 2 2 2 2 2 1
  FLAG 8
  T T T T T T T T T
END_OF_ATTITUDES

TECHS
  PARAMS 72 8
  F T F T T F T T F T T F T T F T T F T T F T T F T T F
  F T F T T F T T F T T F T T F T T F T T F T T F T T F
  F F F T F F F T T T F F T F F T F F T F F T F F T F F
  F F F T F F F T T T F F T F F T F F T F F T F F T F F
  F F F T F F F T T T F F T F F T F F T F F T F F T F F
  F T F T T F F T T T T F T T F T T F T T F T T F T T F
  F T F T T F F T T T T F T T F T T F T T F T T F T T F
  F F F T F F F T T T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F F T T T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F F T T T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F F T T T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F F T T T F F T F F T F F T F F T F F T F F
  F F F T F F F T T T F F T F F T F F T F F T F F T F F
  F T T T T T T T T T T T T T T T T T T T T T T T T T T
  F T T T T T F T T T T T T T T T T T T T T T T T T T T
  F F F T F F F T T T F F T F F T F F T F F T F F T F F
  F F F T F F F T T T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F F T T T F F T F F T F F T F F T F F T F F
  F T T T T T T T T T T T T T T T T T T T T T T T T T T
  F T T T T T F T T T T T T T T T T T T T T T T T T T T
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F T T T T T T T T T T T T T T T T T T T T T T T T T T
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F T F T T F F T T T T F T T F T T F T T F T T F T T F
  F F F T F F F T T T F F T F F T F F T F F T F F T F F
  F F F T F F F T T T F F T F F T F F T F F T F F T F F
  F F F T F F F T T T F F T F F T F F T F F T F F T F F
  F F F T F F F T T T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F T F T T F T T F T T F T T F T T F T T F T T F T T F
  F T T T T T T T T T T T T T T T T T T T T T T T T T T
  F T F T T F T T F T T F T T F T T F T T F T T F T T F
  F T F T T F F T T F T T T T F T T F T T F T T F T T F
  F T F T T F F T T F T T T T F T T F T T F T T F T T F
  F F F T F F F T T F T T T F F T F F T F F T F F T F F
  F T F T T F F T T F T T T T F T T F T T F T T F T T F
  F T F T T F F T T F T T T T F T T F T T F T T F T T F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F F T T T F F T F F T F F T F F T F F
  F F F T F F T F F F T T T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F T F T T F T T F T T F T T F T T F T T F T T F T T F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F T T T T T F T T T T T T T T T T T T T T T T T T T T
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F T F F T F F T F F T F F T F F T F F T F F
  F F F T F F F T T T F F T F F T F F T F F T F F T F F
END_OF_TECHS

RESTRICTS
  PARAMS 0 40 8
  F F F F F F F F F
  F F F F F F F F F
  T T T T T T T T T
  T T T T T T T T T
  T T T T T T T T T
  T T T T T T T T T
  T T T T T T T T T
  T T T T T T T T T
  T T T T T T T T T
  T T T T T T T T T
  T T T T T T T T T
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  T T T T T T T T T
  T T T T T T T T T
  T T T T T T T T T
  F F F F F F F F F
  T T T T T T T T T
  T T T T T T T T T
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  T T T T T T T T T
  T T T T T T T T T
  F F F F F F F F F
  T T T T T T T T T
  T T T T T T T T T
  T T T T T T T T T
  T T T T T T T T T
  F F F F F F F F F
  F F F F F F F F F
  T T T T T T T T T
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
  F F F F F F F F F
END_OF_RESTRICTS

MISSION_OBJECTIVES_FULL 0

SPECS
  PARAMS 4 8
    96 114 2
    F F F F F F F F F
    99 106 2
    F F F F F F F F F
    34 11 2
    F F F F F F F F F
    35 2 1
    T F F T F F F F F
  FLAG 0 0
END_OF_SPECS

BASES
  PARAMS T T

  POOL 1
    CANS 200
    OIL 40
  POOL 2
  POOL 3
    CANS 100
  POOL 4
    CANS 50
    OIL 50

  BASE 1
    POOL_NUM 1
    SIDE 2
    UNIT 76
  BASE 2
    POOL_NUM 2
    SIDE 2
    UNIT 80
  BASE 3
    POOL_NUM 3
    SIDE 3
    UNIT 140
  BASE 4
    POOL_NUM 4
    SIDE 6
    UNIT 104
END_OF_BASES



RANDOMS
  MICROLOGIC 2 0 1
  RANDOM_SEED 1 500693224
  RANDOM_SEED 2 -737563374
  RANDOM_SEED 3 -1149432613
  RANDOM_SEED 4 -917652366
  RANDOM_SEED 5 -659307910
  RANDOM_SEED 6 -957406064
  RANDOM_SEED 7 543751795
  RANDOM_SEED 8 307403867
  RANDOM_SEED 9 -338123345
  RANDOM_SEED 10 500693224
  RANDOM_SEED 11 -443074555
  RANDOM_SEED 12 169921637
  RANDOM_SEED 13 613457963
  RANDOM_SEED 14 -464986307
  RANDOM_SEED 15 -551205910
  RANDOM_SEED 16 907772
  RANDOM_SEED 17 -1799107988
  RANDOM_SEED 18 -971710701
  RANDOM_SEED 19 1892522973
  RANDOM_SEED 20 1069254614
  RANDOM_SEED 21 -140690397
  RANDOM_SEED 22 1548352587
  WIND_TIME 855696 855755 855774
  WIND_STRENGTH 36.7606167791381 52.0 53.3803083895691
  WIND_SCATTER 24.1066377870272
END_OF_RANDOMS

NEW_UNITS
  UNIT 1 HUMAN
    DEFINITION
      UNPLACED

      POS 91 70 2
      SIDE 3
      NATION 1
      HP 1000
      HUMAN
        NAME "Robin Quinn"
        SEX 1
        ATTR 10 10
        CLASS 5
        BSKILLS 1 0 0 0
        EXPERIENCES 330000 24660 330000 8010
        COLORS 9282759 2836309
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 3
        RANDOM_SEED -1706382948
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 91 69 2 6 F
      UNITMODE T -1 976
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1568 1260 0
      FROM_TO_POS 91 70 2 91 70 2
      FROM_TO_XY 1568 1260 1568 1260
      LAST_ACTION 0
      HUMAN
        LIMITS 165000 165000 165000 165000
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 2 HUMAN
    DEFINITION
      UNPLACED

      POS 79 57 2
      SIDE 3
      NATION 1
      HP 1000
      HUMAN
        NAME "Patrick Johnson"
        SEX 1
        ATTR 10 10
        CLASS 5
        BSKILLS 1 0 0 0
        EXPERIENCES 330000 24660 330000 8010
        COLORS 10070729 526344
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 1
        RANDOM_SEED 1272528021
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 79 56 2 6 F
      UNITMODE T -1 973
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1414 1026 0
      FROM_TO_POS 79 57 2 79 57 2
      FROM_TO_XY 1414 1026 1414 1026
      LAST_ACTION 0
      HUMAN
        LIMITS 165000 165000 165000 165000
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 3 HUMAN
    DEFINITION
      UNPLACED

      POS 82 53 2
      SIDE 3
      NATION 1
      HP 1000
      HUMAN
        NAME "Keith Jerwood"
        SEX 1
        ATTR 10 10
        CLASS 5
        BSKILLS 0 0 0 0
        EXPERIENCES 330000 24660 330000 8010
        COLORS 7308969 5472162
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 1
        RANDOM_SEED -419151214
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 82 52 2 6 F
      UNITMODE T -1 965
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1554 954 0
      FROM_TO_POS 82 53 2 82 53 2
      FROM_TO_XY 1554 954 1554 954
      LAST_ACTION 0
      HUMAN
        LIMITS 165000 165000 165000 165000
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 4 HUMAN
    DEFINITION
      UNPLACED

      POS 81 63 2
      SIDE 3
      NATION 1
      HP 1000
      HUMAN
        NAME "Andy Walker"
        SEX 1
        ATTR 10 10
        CLASS 5
        BSKILLS 0 0 0 0
        EXPERIENCES 330000 24660 330000 8010
        COLORS 10070729 7840965
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 3
        RANDOM_SEED 2084833315
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 81 63 2 6 F
      UNITMODE T -1 966
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1386 1134 0
      FROM_TO_POS 81 63 2 81 63 2
      FROM_TO_XY 1386 1134 1386 1134
      LAST_ACTION 0
      HUMAN
        LIMITS 165000 165000 165000 165000
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 5 HUMAN
    DEFINITION
      UNPLACED

      POS 46 53 2
      SIDE 3
      NATION 1
      HP 1000
      HUMAN
        NAME "Sergej Belski"
        SEX 1
        ATTR 10 10
        CLASS 5
        BSKILLS 1 0 0 0
        EXPERIENCES 330000 24660 330000 8010
        COLORS 9085115 2836309
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 5
        RANDOM_SEED -689955304
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 45 52 2 6 F
      UNITMODE T -1 1007
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 546 954 0
      FROM_TO_POS 46 53 2 46 53 2
      FROM_TO_XY 546 954 546 954
      LAST_ACTION 0
      HUMAN
        LIMITS 165000 165000 165000 165000
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 6 HUMAN
    DEFINITION
      UNPLACED

      POS 44 44 2
      SIDE 3
      NATION 1
      HP 1000
      HUMAN
        NAME "Dudley Jones"
        SEX 1
        ATTR 10 10
        CLASS 5
        BSKILLS 2 0 0 0
        EXPERIENCES 330000 24660 330000 8010
        COLORS 9413059 2836309
        COLOR_CODE 1BMYO
        FACE 0
        SPEAKER A
        VOICE 5
        RANDOM_SEED -902368639
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 44 44 2 6 F
      UNITMODE T -1 981
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 616 792 0
      FROM_TO_POS 44 44 2 44 44 2
      FROM_TO_XY 616 792 616 792
      LAST_ACTION 0
      HUMAN
        LIMITS 165000 165000 165000 165000
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 7 HUMAN
    DEFINITION
      UNPLACED

      POS 37 54 2
      SIDE 3
      NATION 1
      HP 1000
      HUMAN
        NAME "Andy Hawkins"
        SEX 1
        ATTR 10 10
        CLASS 5
        BSKILLS 0 0 0 0
        EXPERIENCES 330000 24660 330000 8010
        COLORS 7308969 2834260
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 1
        RANDOM_SEED -1847661138
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 36 53 2 6 F
      UNITMODE T -1 998
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 280 972 0
      FROM_TO_POS 37 54 2 37 54 2
      FROM_TO_XY 280 972 280 972
      LAST_ACTION 0
      HUMAN
        LIMITS 165000 165000 165000 165000
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 8 HUMAN
    DEFINITION
      UNPLACED

      POS 34 43 2
      SIDE 3
      NATION 1
      HP 1000
      HUMAN
        NAME "Sammy Stuart"
        SEX 1
        ATTR 10 10
        CLASS 5
        BSKILLS 0 0 0 0
        EXPERIENCES 330000 24660 330000 8010
        COLORS 8951995 2107193
        COLOR_CODE 2BM
        FACE 0
        SPEAKER A
        VOICE 3
        RANDOM_SEED -1755864273
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 34 42 2 6 F
      UNITMODE T -1 1000
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 350 774 0
      FROM_TO_POS 34 43 2 34 43 2
      FROM_TO_XY 350 774 350 774
      LAST_ACTION 0
      HUMAN
        LIMITS 165000 165000 165000 165000
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 9 HUMAN
    DEFINITION
      UNPLACED

      POS 91 20 2
      SIDE 3
      NATION 1
      HP 1000
      HUMAN
        NAME "Joseph Dunham"
        SEX 1
        ATTR 10 10
        CLASS 5
        BSKILLS 0 0 0 0
        EXPERIENCES 330000 24660 330000 8010
        COLORS 7900847 526344
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 3
        RANDOM_SEED -970070316
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 91 19 2 6 F
      UNITMODE T -1 1012
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2268 360 0
      FROM_TO_POS 91 20 2 91 20 2
      FROM_TO_XY 2268 360 2268 360
      LAST_ACTION 0
      HUMAN
        LIMITS 165000 165000 165000 165000
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 10 HUMAN
    DEFINITION
      UNPLACED

      POS 95 18 2
      SIDE 3
      NATION 1
      HP 1000
      HUMAN
        NAME "Otto Engel"
        SEX 1
        ATTR 10 10
        CLASS 5
        BSKILLS 2 0 0 0
        EXPERIENCES 330000 24660 330000 8010
        COLORS 9413059 7840965
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 1
        RANDOM_SEED -304425555
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 94 17 2 6 F
      UNITMODE T -1 1009
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2408 324 0
      FROM_TO_POS 95 18 2 95 18 2
      FROM_TO_XY 2408 324 2408 324
      LAST_ACTION 0
      HUMAN
        LIMITS 165000 165000 165000 165000
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 11 HUMAN
    DEFINITION
      UNPLACED

      POS 95 18 2
      SIDE 3
      NATION 1
      HP 1000
      HUMAN
        NAME "Phil Matheson"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 0 0 2 0
        EXPERIENCES 330000 24660 330000 8010
        COLORS 9413059 9013641
        COLOR_CODE 1BMY
        FACE 0
        SPEAKER A
        VOICE 5
        RANDOM_SEED 1464345354
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 95 18 2 6 F
      UNITMODE T -1 1074
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2408 324 0
      FROM_TO_POS 95 18 2 95 18 2
      FROM_TO_XY 2408 324 2408 324
      LAST_ACTION 0
      HUMAN
        LIMITS 165000 165000 165000 165000
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 12 HUMAN
    DEFINITION
      UNPLACED

      POS 90 20 2
      SIDE 3
      NATION 1
      HP 1000
      HUMAN
        NAME "Peter Rice"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 0 0 0 0
        EXPERIENCES 330000 24660 330000 8010
        COLORS 7900847 4284026
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 1
        RANDOM_SEED -615040645
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 90 20 2 6 F
      UNITMODE T -1 1075
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2240 360 0
      FROM_TO_POS 90 20 2 90 20 2
      FROM_TO_XY 2240 360 2240 360
      LAST_ACTION 0
      HUMAN
        LIMITS 165000 165000 165000 165000
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 13 HUMAN
    DEFINITION
      UNPLACED

      POS 92 71 2
      SIDE 3
      NATION 1
      HP 1000
      HUMAN
        NAME "Don Cautlon"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 0 0 1 0
        EXPERIENCES 330000 24660 330000 8010
        COLORS 9282759 2836309
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 3
        RANDOM_SEED 359727056
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 92 71 2 6 F
      UNITMODE T -1 1056
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1582 1278 0
      FROM_TO_POS 92 71 2 92 71 2
      FROM_TO_XY 1582 1278 1582 1278
      LAST_ACTION 0
      HUMAN
        LIMITS 165000 165000 165000 165000
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 14 HUMAN
    DEFINITION
      UNPLACED

      POS 86 69 2
      SIDE 3
      NATION 1
      HP 1000
      HUMAN
        NAME "Andy Battel"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 0 0 1 0
        EXPERIENCES 330000 24660 330000 8010
        COLORS 9282759 7840965
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 3
        RANDOM_SEED -931835367
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 86 69 2 6 F
      UNITMODE T -1 1049
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1442 1242 0
      FROM_TO_POS 86 69 2 86 69 2
      FROM_TO_XY 1442 1242 1442 1242
      LAST_ACTION 0
      HUMAN
        LIMITS 165000 165000 165000 165000
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 15 HUMAN
    DEFINITION
      UNPLACED

      POS 81 63 2
      SIDE 3
      NATION 1
      HP 1000
      HUMAN
        NAME "Roy Rom"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 0 0 2 0
        EXPERIENCES 330000 24660 330000 8010
        COLORS 7900847 2110525
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 5
        RANDOM_SEED -383811930
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 81 63 2 6 F
      UNITMODE T -1 1048
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1386 1134 0
      FROM_TO_POS 81 63 2 81 63 2
      FROM_TO_XY 1386 1134 1386 1134
      LAST_ACTION 0
      HUMAN
        LIMITS 165000 165000 165000 165000
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 16 HUMAN
    DEFINITION
      UNPLACED

      POS 79 57 2
      SIDE 3
      NATION 1
      HP 1000
      HUMAN
        NAME "Isaac Hasselbank"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 0 0 0 0
        EXPERIENCES 330000 24660 330000 8010
        COLORS 10070729 2107193
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 3
        RANDOM_SEED 443832071
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 79 57 2 6 F
      UNITMODE T -1 1041
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1414 1026 0
      FROM_TO_POS 79 57 2 79 57 2
      FROM_TO_XY 1414 1026 1414 1026
      LAST_ACTION 0
      HUMAN
        LIMITS 165000 165000 165000 165000
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 17 HUMAN
    DEFINITION
      UNPLACED

      POS 82 53 2
      SIDE 3
      NATION 1
      HP 1000
      HUMAN
        NAME "Tony Stevens"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 0 0 0 0
        EXPERIENCES 330000 24660 330000 8010
        COLORS 7308969 526344
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 1
        RANDOM_SEED 1379050764
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 81 53 2 6 F
      UNITMODE T -1 1039
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1554 954 0
      FROM_TO_POS 82 53 2 82 53 2
      FROM_TO_XY 1554 954 1554 954
      LAST_ACTION 0
      HUMAN
        LIMITS 165000 165000 165000 165000
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 18 HUMAN
    DEFINITION
      UNPLACED

      POS 37 54 2
      SIDE 3
      NATION 1
      HP 1000
      HUMAN
        NAME "Jimmy Potter"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 0 0 0 0
        EXPERIENCES 330000 24660 330000 8010
        COLORS 9676736 10534356
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 5
        RANDOM_SEED 951849925
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 38 54 2 6 F
      UNITMODE T -1 1069
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 280 972 0
      FROM_TO_POS 37 54 2 37 54 2
      FROM_TO_XY 280 972 280 972
      LAST_ACTION 0
      HUMAN
        LIMITS 165000 165000 165000 165000
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 19 HUMAN
    DEFINITION
      UNPLACED

      POS 34 43 2
      SIDE 3
      NATION 1
      HP 1000
      HUMAN
        NAME "Des Dowling"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 0 0 0 0
        EXPERIENCES 330000 24660 330000 8010
        COLORS 11122900 3955319
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 3
        RANDOM_SEED -989406078
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 34 43 2 6 F
      UNITMODE T -1 1065
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 350 774 0
      FROM_TO_POS 34 43 2 34 43 2
      FROM_TO_XY 350 774 350 774
      LAST_ACTION 0
      HUMAN
        LIMITS 165000 165000 165000 165000
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 20 HUMAN
    DEFINITION
      UNPLACED

      POS 45 53 2
      SIDE 3
      NATION 1
      HP 1000
      HUMAN
        NAME "Wayne Abell"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 0 0 1 0
        EXPERIENCES 330000 24660 330000 8010
        COLORS 7900847 7840965
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 3
        RANDOM_SEED -1410086957
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 45 53 2 6 F
      UNITMODE T -1 1067
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 518 954 0
      FROM_TO_POS 45 53 2 45 53 2
      FROM_TO_XY 518 954 518 954
      LAST_ACTION 0
      HUMAN
        LIMITS 165000 165000 165000 165000
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 21 HUMAN
    DEFINITION
      UNPLACED

      POS 44 44 2
      SIDE 3
      NATION 1
      HP 1000
      HUMAN
        NAME "Max Wilkins"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 0 0 1 0
        EXPERIENCES 330000 24660 330000 8010
        COLORS 9676736 526344
        COLOR_CODE 2BM
        FACE 0
        SPEAKER A
        VOICE 3
        RANDOM_SEED -540781944
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 43 43 2 6 F
      UNITMODE T -1 1063
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 616 792 0
      FROM_TO_POS 44 44 2 44 44 2
      FROM_TO_XY 616 792 616 792
      LAST_ACTION 0
      HUMAN
        LIMITS 165000 165000 165000 165000
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 22 HUMAN
    DEFINITION
      IDENT Brown
      UNPLACED

      POS 84 112 3
      SIDE 4
      NATION 1
      HP 1000
      HUMAN
        NAME "Kpt. Brown"
        SEX 1
        ATTR 10 10
        CLASS 1
        GALERY mordy3 8 BSKILLS 2 0 1 0
        EXPERIENCES 1050000 90000 120000 90000
        COLORS 9413059 2306881
        COLOR_CODE 1BM
        FACE 8
        SPEAKER A
        VOICE 1
        RANDOM_SEED 0
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 83 112 3 6 F
      UNITMODE T -1 1465
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 784 2016 0
      FROM_TO_POS 84 112 3 84 112 3
      FROM_TO_XY 784 2016 784 2016
      LAST_ACTION 0
      HUMAN
        LIMITS 165000 165000 165000 165000
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 23 HUMAN
    DEFINITION
      IDENT Anarchy
      UNPLACED

      POS 70 109 3
      SIDE 4
      NATION 3
      HP 1000
      HUMAN
        NAME Anarchy
        SEX 1
        ATTR 10 10
        CLASS 1
        GALERY Anarchy 1 BSKILLS 2 0 1 0
        EXPERIENCES 1050000 90000 330000 90000
        COLORS 10071244 5197647
        COLOR_CODE 5BMYO
        FACE 1
        SPEAKER A
        VOICE 15
        RANDOM_SEED 0
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 71 110 3 6 F
      UNITMODE T -1 1456
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 434 1962 0
      FROM_TO_POS 70 109 3 70 109 3
      FROM_TO_XY 434 1962 434 1962
      LAST_ACTION 0
      HUMAN
        LIMITS 165000 165000 165000 165000
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 24 HUMAN
    DEFINITION
      IDENT majonez
      UNPLACED

      POS 74 111 0
      SIDE 4
      NATION 2
      HP 1000
      HUMAN
        NAME Majonez
        SEX 1
        ATTR 10 10
        CLASS 1
        GALERY morda2 1 BSKILLS 1 0 1 0
        EXPERIENCES 1050000 90000 90300 90000
        COLORS 10070729 5340321
        COLOR_CODE 3BMYO
        FACE 1
        SPEAKER A
        VOICE 1
        RANDOM_SEED 0
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 74 112 0 6 F
      UNITMODE T -1 1457
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 518 1998 0
      FROM_TO_POS 74 111 0 74 111 0
      FROM_TO_XY 518 1998 518 1998
      LAST_ACTION 0
      HUMAN
        LIMITS 165000 165000 165000 165000
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 25 HUMAN
    DEFINITION
      UNPLACED

      POS 70 109 5
      SIDE 4
      NATION 1
      HP 1000
      HUMAN
        NAME Majonez
        SEX 1
        ATTR 10 10
        CLASS 1
        GALERY morda2 1 BSKILLS 1 0 1 0
        EXPERIENCES 1050000 90000 90300 90000
        COLORS 10070729 5340321
        COLOR_CODE 3BMYO
        FACE 1
        SPEAKER A
        VOICE 1
        RANDOM_SEED 0
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 70 109 5 6 F
      UNITMODE T -1 1456
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 434 1962 0
      FROM_TO_POS 70 109 5 70 109 5
      FROM_TO_XY 434 1962 434 1962
      LAST_ACTION 0
      HUMAN
        LIMITS 165000 165000 165000 165000
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 26 BUILDING
    DEFINITION
      IDENT b1
      POS 90 53 4
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 89 LEVEL 1 BASE 3
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 90 53 4 6 F
      UNITMODE F 90 53
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 6 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1778 954 0
      FROM_TO_POS 90 53 0 90 53 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 27 BUILDING
    DEFINITION
      IDENT oil
      POS 81 40 4
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 85 LEVEL 1 BASE 3
    END_OF_DEFINITION
    GAME_STATE
      ACTION 31 T 143 1
      MOVE 81 40 4 6 F
      UNITMODE F 81 40
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 6 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1708 720 0
      FROM_TO_POS 81 40 0 81 40 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 28 BUILDING
    DEFINITION
      IDENT arm
      POS 75 51 0
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 66 LEVEL 1 BASE 3
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 75 51 0 6 F
      UNITMODE F 75 51
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 18 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1386 918 0
      FROM_TO_POS 75 51 0 75 51 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 29 BUILDING
    DEFINITION
      IDENT b4
      POS 63 49 0
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 89 LEVEL 1 BASE 3
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 63 49 0 6 F
      UNITMODE F 63 49
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 18 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1078 882 0
      FROM_TO_POS 63 49 0 63 49 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 30 BUILDING
    DEFINITION
      IDENT b3
      POS 58 39 1
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 89 LEVEL 1 BASE 3
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 58 39 1 6 F
      UNITMODE F 58 39
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 24 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1078 702 0
      FROM_TO_POS 58 39 0 58 39 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 31 HUMAN
    DEFINITION
      IDENT bess
      POS 78 45 3
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Alexej Bessonov"
        SEX 1
        ATTR 10 12
        CLASS 1
        BSKILLS 2 0 0 0
        EXPERIENCES 2700000 4440 13830 12600
        COLORS 10071244 3229791
        COLOR_CODE 1BMYO
        FACE 0
        SPEAKER B
        VOICE 13
        RANDOM_SEED 272194751
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 78 45 3 6 F
      UNITMODE T 78 45
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1554 810 0
      FROM_TO_POS 78 45 3 78 45 3
      FROM_TO_XY 1554 810 1554 810
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 32 HUMAN
    DEFINITION
      IDENT bb1
      POS 87 53 3
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Igor Pereverzev"
        SEX 1
        ATTR 10 12
        CLASS 1
        BSKILLS 0 0 0 0
        EXPERIENCES 600000 4440 13830 12600
        COLORS 9609409 2306881
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 15
        RANDOM_SEED -1977430830
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 87 53 3 6 F
      UNITMODE T 87 53
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1694 954 0
      FROM_TO_POS 87 53 3 87 53 3
      FROM_TO_XY 1694 954 1694 954
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 33 HUMAN
    DEFINITION
      IDENT bb2
      POS 84 44 3
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Igor Lituiev"
        SEX 1
        ATTR 10 12
        CLASS 1
        BSKILLS 0 0 0 0
        EXPERIENCES 600000 4440 13830 12600
        COLORS 10399947 2834260
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 15
        RANDOM_SEED -503315613
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 84 44 3 6 F
      UNITMODE T 84 44
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1736 792 0
      FROM_TO_POS 84 44 3 84 44 3
      FROM_TO_XY 1736 792 1736 792
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 34 HUMAN
    DEFINITION
      IDENT z5
      POS 72 55 0
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Ilja Tzovgai"
        SEX 1
        ATTR 10 12
        CLASS 1
        BSKILLS 0 0 0 0
        EXPERIENCES 600000 4440 13830 12600
        COLORS 7900847 2110525
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 11
        RANDOM_SEED 1558735180
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 72 55 0 6 F
      UNITMODE T 72 55
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1246 990 0
      FROM_TO_POS 72 55 0 72 55 0
      FROM_TO_XY 1246 990 1246 990
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 35 HUMAN
    DEFINITION
      IDENT z7
      POS 72 53 0
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Albert Bogdanovski"
        SEX 1
        ATTR 10 12
        CLASS 1
        BSKILLS 0 0 0 0
        EXPERIENCES 600000 4440 13830 12600
        COLORS 11122900 986895
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 15
        RANDOM_SEED 2095142594
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 72 53 0 6 F
      UNITMODE T 72 53
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1274 954 0
      FROM_TO_POS 72 53 0 72 53 0
      FROM_TO_XY 1274 954 1274 954
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 36 HUMAN
    DEFINITION
      IDENT z6
      POS 73 54 0
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Alexej Tyshler"
        SEX 1
        ATTR 10 12
        CLASS 1
        BSKILLS 0 0 0 0
        EXPERIENCES 600000 4440 13830 12600
        COLORS 8951995 4878482
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 15
        RANDOM_SEED 19099909
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 73 54 0 6 F
      UNITMODE T 73 54
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1288 972 0
      FROM_TO_POS 73 54 0 73 54 0
      FROM_TO_XY 1288 972 1288 972
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 37 HUMAN
    DEFINITION
      IDENT bb4
      POS 64 47 4
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Albert Bogdanovski"
        SEX 1
        ATTR 10 12
        CLASS 1
        BSKILLS 0 0 0 0
        EXPERIENCES 600000 4440 13830 12600
        COLORS 8951995 2110525
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 13
        RANDOM_SEED -1250063423
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 64 47 4 6 F
      UNITMODE T 64 47
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1134 846 0
      FROM_TO_POS 64 47 4 64 47 4
      FROM_TO_XY 1134 846 1134 846
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 38 HUMAN
    DEFINITION
      IDENT bb3
      POS 60 39 4
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Albert Bogdanovski"
        SEX 1
        ATTR 10 12
        CLASS 1
        BSKILLS 0 0 0 0
        EXPERIENCES 600000 4440 13830 12600
        COLORS 9413059 5404310
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 13
        RANDOM_SEED -2132447656
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 60 39 4 6 F
      UNITMODE T 60 39
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1134 702 0
      FROM_TO_POS 60 39 4 60 39 4
      FROM_TO_XY 1134 702 1134 702
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 39 HUMAN
    DEFINITION
      IDENT z1
      POS 68 40 4
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Albert Bogdanovski"
        SEX 1
        ATTR 10 12
        CLASS 1
        BSKILLS 0 0 0 0
        EXPERIENCES 600000 4440 13830 12600
        COLORS 9609409 2834260
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 13
        RANDOM_SEED 1380264559
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 68 40 4 6 F
      UNITMODE T 68 40
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1344 720 0
      FROM_TO_POS 68 40 4 68 40 4
      FROM_TO_XY 1344 720 1344 720
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 40 HUMAN
    DEFINITION
      IDENT z2
      POS 68 39 4
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Albert Bogdanovski"
        SEX 1
        ATTR 10 12
        CLASS 1
        BSKILLS 0 0 0 0
        EXPERIENCES 600000 4440 13830 12600
        COLORS 11122900 2110525
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 13
        RANDOM_SEED 1082756283
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 68 39 4 6 F
      UNITMODE T 68 39
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1358 702 0
      FROM_TO_POS 68 39 4 68 39 4
      FROM_TO_XY 1358 702 1358 702
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 41 HUMAN
    DEFINITION
      IDENT z3
      POS 68 38 4
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Albert Bogdanovski"
        SEX 1
        ATTR 10 12
        CLASS 1
        BSKILLS 0 0 0 0
        EXPERIENCES 600000 4440 13830 12600
        COLORS 8951995 10535636
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 13
        RANDOM_SEED -834691866
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 68 38 4 6 F
      UNITMODE T 68 38
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1372 684 0
      FROM_TO_POS 68 38 4 68 38 4
      FROM_TO_XY 1372 684 1372 684
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 42 HUMAN
    DEFINITION
      IDENT z4
      POS 68 37 4
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "Albert Bogdanovski"
        SEX 1
        ATTR 10 12
        CLASS 1
        BSKILLS 0 0 0 0
        EXPERIENCES 600000 4440 13830 12600
        COLORS 11122900 2107193
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 11
        RANDOM_SEED 1997190727
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 68 37 4 6 F
      UNITMODE T 68 37
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1386 666 0
      FROM_TO_POS 68 37 4 68 37 4
      FROM_TO_XY 1386 666 1386 666
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 43 HUMAN
    DEFINITION
      IDENT za1
      POS 65 40 2
      SIDE 4
      NATION 1
      HP 500
      HUMAN
        NAME "Brian Slade"
        SEX 2
        ATTR 10 12
        CLASS 2
        BSKILLS 0 0 0 0
        EXPERIENCES 600000 4440 13830 12600
        COLORS 10661584 2764889
        COLOR_CODE 2BCM
        FACE 0
        SPEAKER A
        VOICE 6
        RANDOM_SEED 30272763
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 65 40 2 6 F
      UNITMODE T 65 40
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1260 720 0
      FROM_TO_POS 65 40 2 65 40 2
      FROM_TO_XY 1260 720 1260 720
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 44 HUMAN
    DEFINITION
      IDENT za2
      POS 65 39 2
      SIDE 4
      NATION 1
      HP 500
      HUMAN
        NAME "Brian Slade"
        SEX 1
        ATTR 10 12
        CLASS 2
        BSKILLS 0 0 0 0
        EXPERIENCES 600000 4440 13830 12600
        COLORS 10070729 5197647
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 3
        RANDOM_SEED 1580527952
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 65 39 2 6 F
      UNITMODE T 65 39
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1274 702 0
      FROM_TO_POS 65 39 2 65 39 2
      FROM_TO_XY 1274 702 1274 702
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 45 HUMAN
    DEFINITION
      IDENT za4
      POS 65 37 2
      SIDE 4
      NATION 1
      HP 500
      HUMAN
        NAME "Brian Slade"
        SEX 1
        ATTR 10 12
        CLASS 2
        BSKILLS 0 0 0 0
        EXPERIENCES 600000 4440 13830 12600
        COLORS 7308969 4284026
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 1
        RANDOM_SEED 1332605990
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 65 37 2 6 F
      UNITMODE T 65 37
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1302 666 0
      FROM_TO_POS 65 37 2 65 37 2
      FROM_TO_XY 1302 666 1302 666
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 46 HUMAN
    DEFINITION
      IDENT wal
      POS 66 35 3
      SIDE 3
      NATION 3
      HP 1000
      HUMAN
        NAME "August Ryzhak"
        SEX 1
        ATTR 10 12
        CLASS 1
        BSKILLS 2 0 0 0
        EXPERIENCES 2700000 4440 13830 12600
        COLORS 9085115 2306881
        COLOR_CODE 3BM
        FACE 0
        SPEAKER A
        VOICE 11
        RANDOM_SEED 964620647
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 66 35 3 6 F
      UNITMODE T 66 35
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1358 630 0
      FROM_TO_POS 66 35 3 66 35 3
      FROM_TO_XY 1358 630 1358 630
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 47 HUMAN
    DEFINITION
      IDENT allen
      POS 38 52 1
      SIDE 8
      NATION 1
      HP 1000
      HUMAN
        NAME "Paul Allen"
        SEX 1
        ATTR 10 12
        CLASS 1
        GALERY ar 17 BSKILLS 1 0 0 0
        EXPERIENCES 1050000 246000 150000 300000
        COLORS 8232905 4028331
        COLOR_CODE 3BM
        FACE 17
        SPEAKER A
        VOICE 1
        RANDOM_SEED 0
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 38 52 1 6 F
      UNITMODE T 38 52
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 336 936 0
      FROM_TO_POS 38 52 1 38 52 1
      FROM_TO_XY 336 936 336 936
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 48 HUMAN
    DEFINITION
      IDENT petra
      POS 36 52 1
      SIDE 8
      NATION 1
      HP 1000
      HUMAN
        NAME "Petra Johnson"
        SEX 2
        ATTR 10 12
        CLASS 2
        GALERY baby 3 BSKILLS 0 2 0 1
        EXPERIENCES 150000 750000 150000 150000
        COLORS 8755124 986895
        COLOR_CODE 4B
        FACE 3
        SPEAKER A
        VOICE 6
        RANDOM_SEED 0
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 36 52 1 6 F
      UNITMODE T 36 52
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 280 936 0
      FROM_TO_POS 36 52 1 36 52 1
      FROM_TO_XY 280 936 280 936
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 50 HUMAN
    DEFINITION
      IDENT Kate
      POS 35 50 1
      SIDE 8
      NATION 1
      HP 1000
      HUMAN
        NAME "Kate Jordan"
        SEX 2
        ATTR 10 12
        CLASS 2
        GALERY baby 2 BSKILLS 0 2 1 2
        EXPERIENCES 150000 750000 150000 300000
        COLORS 10661584 3758970
        COLOR_CODE 1BM
        FACE 2
        SPEAKER A
        VOICE 2
        RANDOM_SEED 0
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 35 50 1 6 F
      UNITMODE T 35 50
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 280 900 0
      FROM_TO_POS 35 50 1 35 50 1
      FROM_TO_XY 280 900 280 900
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 51 HUMAN
    DEFINITION
      IDENT ron
      POS 34 52 1
      SIDE 8
      NATION 1
      HP 1000
      HUMAN
        NAME "Ron Paterson"
        SEX 1
        ATTR 10 12
        CLASS 4
        GALERY mordy3 4 BSKILLS 0 2 0 2
        EXPERIENCES 150000 300000 300000 750000
        COLORS 10071244 5197647
        COLOR_CODE 1BMYO
        FACE 4
        SPEAKER A
        VOICE 3
        RANDOM_SEED 0
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 34 52 1 6 F
      UNITMODE T 34 52
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 224 936 0
      FROM_TO_POS 34 52 1 34 52 1
      FROM_TO_XY 224 936 224 936
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 52 HUMAN
    DEFINITION
      IDENT adi
      POS 33 49 1
      SIDE 8
      NATION 1
      HP 1000
      HUMAN
        NAME "Henry Slade"
        SEX 1
        ATTR 10 12
        CLASS 3
        GALERY MartP 1 BSKILLS 0 0 2 0
        EXPERIENCES 150000 300000 750000 30000
        COLORS 10727377 986895
        COLOR_CODE 2BM
        FACE 1
        SPEAKER A
        VOICE 3
        RANDOM_SEED 0
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 33 49 1 6 F
      UNITMODE T 33 49
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 238 882 0
      FROM_TO_POS 33 49 1 33 49 1
      FROM_TO_XY 238 882 238 882
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 53 HUMAN
    DEFINITION
      IDENT bart
      POS 36 49 1
      SIDE 8
      NATION 1
      HP 1000
      HUMAN
        NAME "Bart Reynolds"
        SEX 1
        ATTR 10 12
        CLASS 1
        GALERY xardas 1 BSKILLS 2 0 2 0
        EXPERIENCES 750000 300000 450000 30000
        COLORS 9676736 10534356
        COLOR_CODE 1BMYO
        FACE 1
        SPEAKER A
        VOICE 3
        RANDOM_SEED 0
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 36 49 1 6 F
      UNITMODE T 36 49
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 322 882 0
      FROM_TO_POS 36 49 1 36 49 1
      FROM_TO_XY 322 882 322 882
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 54 HUMAN
    DEFINITION
      IDENT s4
      POS 112 57 4
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "Kristina Mnch"
        SEX 2
        ATTR 10 12
        CLASS 1
        BSKILLS 2 0 0 0
        EXPERIENCES 2700000 4440 13830 12600
        COLORS 9676481 1127759
        COLOR_CODE 8BM
        FACE 0
        SPEAKER A
        VOICE 6
        RANDOM_SEED -1242992930
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 112 57 4 6 F
      UNITMODE T 112 57
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2338 1026 0
      FROM_TO_POS 112 57 4 112 57 4
      FROM_TO_XY 2338 1026 2338 1026
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 55 HUMAN
    DEFINITION
      IDENT s10
      POS 114 54 4
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "Kate Mutulao"
        SEX 2
        ATTR 10 12
        CLASS 8
        BSKILLS 2 0 0 0
        EXPERIENCES 2700000 4440 13830 12600
        COLORS 8622515 2766935
        COLOR_CODE 2BCM
        FACE 0
        SPEAKER A
        VOICE 4
        RANDOM_SEED 1016557184
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 114 54 4 6 F
      UNITMODE T 114 54
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2436 972 0
      FROM_TO_POS 114 54 4 114 54 4
      FROM_TO_XY 2436 972 2436 972
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 56 HUMAN
    DEFINITION
      IDENT s8
      POS 109 51 4
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "Sonja Johansson"
        SEX 2
        ATTR 10 12
        CLASS 8
        BSKILLS 2 0 0 0
        EXPERIENCES 2700000 4440 13830 12600
        COLORS 11385814 3493478
        COLOR_CODE 8BM
        FACE 0
        SPEAKER A
        VOICE 6
        RANDOM_SEED -1678884550
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 109 51 4 6 F
      UNITMODE T 109 51
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2338 918 0
      FROM_TO_POS 109 51 4 109 51 4
      FROM_TO_XY 2338 918 2338 918
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 57 HUMAN
    DEFINITION
      IDENT s7
      POS 112 54 4
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "Jerzy Szewinska"
        SEX 1
        ATTR 10 12
        CLASS 8
        BSKILLS 2 0 0 0
        EXPERIENCES 2700000 4440 13830 12600
        COLORS 9413059 2834260
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 5
        RANDOM_SEED 1279183901
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 112 54 4 6 F
      UNITMODE T 112 54
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2380 972 0
      FROM_TO_POS 112 54 4 112 54 4
      FROM_TO_XY 2380 972 2380 972
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 58 HUMAN
    DEFINITION
      IDENT s5
      POS 110 54 4
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "Petr Bonacic"
        SEX 1
        ATTR 10 12
        CLASS 8
        BSKILLS 2 0 0 0
        EXPERIENCES 2700000 4440 13830 12600
        COLORS 9413059 2834260
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 1
        RANDOM_SEED -614084833
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 110 54 4 6 F
      UNITMODE T 110 54
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2324 972 0
      FROM_TO_POS 110 54 4 110 54 4
      FROM_TO_XY 2324 972 2324 972
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 59 HUMAN
    DEFINITION
      IDENT s9
      POS 111 51 4
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "Max van Horn"
        SEX 1
        ATTR 10 12
        CLASS 8
        BSKILLS 2 0 0 0
        EXPERIENCES 2700000 4440 13830 12600
        COLORS 9282759 5404310
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 5
        RANDOM_SEED -1966401941
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 111 51 4 6 F
      UNITMODE T 111 51
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2394 918 0
      FROM_TO_POS 111 51 4 111 51 4
      FROM_TO_XY 2394 918 2394 918
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 60 HUMAN
    DEFINITION
      IDENT s3
      POS 110 57 4
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "Fred Kartoziya"
        SEX 1
        ATTR 10 12
        CLASS 1
        BSKILLS 2 0 0 0
        EXPERIENCES 2700000 4440 13830 12600
        COLORS 9413059 5197647
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 3
        RANDOM_SEED -787820559
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 110 57 4 6 F
      UNITMODE T 110 57
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2282 1026 0
      FROM_TO_POS 110 57 4 110 57 4
      FROM_TO_XY 2282 1026 2282 1026
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 61 HUMAN
    DEFINITION
      IDENT s2
      POS 113 59 4
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "Filip Garpenloew"
        SEX 1
        ATTR 10 12
        CLASS 1
        BSKILLS 2 0 0 0
        EXPERIENCES 2700000 4440 13830 12600
        COLORS 8951995 2836309
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 1
        RANDOM_SEED 97522376
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 113 59 4 6 F
      UNITMODE T 113 59
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2338 1062 0
      FROM_TO_POS 113 59 4 113 59 4
      FROM_TO_XY 2338 1062 2338 1062
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 62 HUMAN
    DEFINITION
      IDENT s6
      POS 113 55 4
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "Leonard Meyrink"
        SEX 1
        ATTR 10 12
        CLASS 8
        BSKILLS 2 0 0 0
        EXPERIENCES 2700000 4440 13830 12600
        COLORS 9676736 2836309
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 5
        RANDOM_SEED 35242116
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 113 55 4 6 F
      UNITMODE T 113 55
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2394 990 0
      FROM_TO_POS 113 55 4 113 55 4
      FROM_TO_XY 2394 990 2394 990
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 63 HUMAN
    DEFINITION
      IDENT heike
      POS 113 62 4
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "Heike Steyer"
        SEX 2
        ATTR 10 12
        CLASS 1
        IMPORTANCE 19
        GALERY prac 1 BSKILLS 2 1 0 1
        EXPERIENCES 2700000 330000 13830 150000
        COLORS 10661584 2043966
        COLOR_CODE 5BR
        FACE 1
        SPEAKER B
        VOICE 2
        RANDOM_SEED 0
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 113 62 4 6 F
      UNITMODE T 113 62
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2296 1116 0
      FROM_TO_POS 113 62 4 113 62 4
      FROM_TO_XY 2296 1116 2296 1116
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 64 HUMAN
    DEFINITION
      IDENT s1
      POS 110 58 4
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "Leonard Meyrink"
        SEX 1
        ATTR 10 12
        CLASS 1
        BSKILLS 2 1 0 1
        EXPERIENCES 2700000 330000 13830 150000
        COLORS 8951995 3229791
        COLOR_CODE 1
        FACE 0
        SPEAKER A
        VOICE 1
        RANDOM_SEED 1884910355
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 110 58 4 6 F
      UNITMODE T 110 58
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2268 1044 0
      FROM_TO_POS 110 58 4 110 58 4
      FROM_TO_XY 2268 1044 2268 1044
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 65 VEHICLE
    DEFINITION
      IDENT we1
      POS 109 47 4
      SIDE 2
      NATION 2
      HP 1000
      VEHICLE
        CHASSIS 14 COMBINATION 1 1 26
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 109 47 4 6 F
      UNITMODE T 109 47
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2394 846 24
      FROM_TO_POS 109 47 4 109 47 4
      FROM_TO_XY 2394 846 2394 846
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 80000 F
        IS_DRIVER 71 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 66 VEHICLE
    DEFINITION
      IDENT wa2
      POS 108 44 4
      SIDE 2
      NATION 2
      HP 1000
      VEHICLE
        CHASSIS 14 COMBINATION 1 1 26
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 108 44 4 6 F
      UNITMODE T 108 44
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2408 792 24
      FROM_TO_POS 108 44 4 108 44 4
      FROM_TO_XY 2408 792 2408 792
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 80000 F
        IS_DRIVER 72 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 67 VEHICLE
    DEFINITION
      IDENT we3
      POS 105 41 4
      SIDE 2
      NATION 2
      HP 1000
      VEHICLE
        CHASSIS 14 COMBINATION 1 1 26
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 105 41 4 6 F
      UNITMODE T 105 41
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2366 738 24
      FROM_TO_POS 105 41 4 105 41 4
      FROM_TO_XY 2366 738 2366 738
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 80000 F
        IS_DRIVER 73 F
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 68 HUMAN
    DEFINITION
      UNPLACED

      POS 109 47 4
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "Lars van Impe"
        SEX 1
        ATTR 10 12
        CLASS 3
        BSKILLS 0 1 2 1
        EXPERIENCES 2700000 330000 2700000 150000
        COLORS 9413059 12767191
        COLOR_CODE 1BMY
        FACE 0
        SPEAKER A
        VOICE 5
        RANDOM_SEED -354654816
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 109 46 4 6 F
      UNITMODE T -1 1858
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2394 846 0
      FROM_TO_POS 109 47 4 109 47 4
      FROM_TO_XY 2394 846 2394 846
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 69 HUMAN
    DEFINITION
      UNPLACED

      POS 108 44 4
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "Nimrod Schuruk"
        SEX 1
        ATTR 10 12
        CLASS 3
        BSKILLS 0 1 2 1
        EXPERIENCES 2700000 330000 2700000 150000
        COLORS 9413059 986895
        COLOR_CODE 1BMY
        FACE 0
        SPEAKER A
        VOICE 1
        RANDOM_SEED 1235847465
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 108 44 4 6 F
      UNITMODE T -1 1859
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2408 792 0
      FROM_TO_POS 108 44 4 108 44 4
      FROM_TO_XY 2408 792 2408 792
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 70 HUMAN
    DEFINITION
      UNPLACED

      POS 105 41 4
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "Sebastian Wellens"
        SEX 1
        ATTR 10 12
        CLASS 3
        BSKILLS 0 1 2 1
        EXPERIENCES 2700000 330000 2700000 150000
        COLORS 9085115 10534356
        COLOR_CODE 1BMYO
        FACE 0
        SPEAKER A
        VOICE 5
        RANDOM_SEED 1793324022
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 105 41 4 6 F
      UNITMODE T -1 1860
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2366 738 0
      FROM_TO_POS 105 41 4 105 41 4
      FROM_TO_XY 2366 738 2366 738
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 71 HUMAN
    DEFINITION
      POS 109 47 4
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "Albert Balk"
        SEX 1
        ATTR 10 12
        CLASS 3
        BSKILLS 2 1 2 1
        EXPERIENCES 2700000 330000 2700000 150000
        COLORS 7900847 2110525
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 5
        RANDOM_SEED 1896074135
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 109 47 4 6 F
      UNITMODE T -1 1858
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2394 846 0
      FROM_TO_POS 109 47 4 109 47 4
      FROM_TO_XY 2394 846 2394 846
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        INSIDE 65
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 72 HUMAN
    DEFINITION
      POS 108 44 4
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "Nick Airapetian"
        SEX 1
        ATTR 10 12
        CLASS 3
        BSKILLS 2 1 2 1
        EXPERIENCES 2700000 330000 2700000 150000
        COLORS 7900847 2836309
        COLOR_CODE 2BM
        FACE 0
        SPEAKER A
        VOICE 1
        RANDOM_SEED -1206714916
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 108 44 4 6 F
      UNITMODE T -1 1859
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2408 792 0
      FROM_TO_POS 108 44 4 108 44 4
      FROM_TO_XY 2408 792 2408 792
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        INSIDE 66
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 73 HUMAN
    DEFINITION
      POS 105 41 4
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "Ferenz Tietz"
        SEX 1
        ATTR 10 12
        CLASS 3
        BSKILLS 2 1 2 1
        EXPERIENCES 2700000 330000 2700000 150000
        COLORS 9085115 5800357
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 5
        RANDOM_SEED -361797163
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 105 41 4 6 F
      UNITMODE T -1 1860
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 2366 738 0
      FROM_TO_POS 105 41 4 105 41 4
      FROM_TO_XY 2366 738 2366 738
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        INSIDE 67
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 74 BUILDING
    DEFINITION
      IDENT b2
      POS 87 44 4
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 89 LEVEL 1 BASE 3
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 87 44 4 6 F
      UNITMODE F 87 44
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 6 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1820 792 0
      FROM_TO_POS 87 44 0 87 44 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 75 HUMAN
    DEFINITION
      IDENT za3
      POS 65 38 2
      SIDE 4
      NATION 1
      HP 500
      HUMAN
        NAME "Brian Slade"
        SEX 2
        ATTR 10 12
        CLASS 2
        BSKILLS 0 0 0 0
        EXPERIENCES 600000 4440 13830 12600
        COLORS 11385814 986895
        COLOR_CODE 6B
        FACE 0
        SPEAKER A
        VOICE 2
        RANDOM_SEED 5454233
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 65 38 2 6 F
      UNITMODE T 65 38
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1288 684 0
      FROM_TO_POS 65 38 2 65 38 2
      FROM_TO_XY 1288 684 1288 684
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 76 BUILDING
    DEFINITION
      POS 103 114 5
      SIDE 2
      NATION 2
      HP 1000
      BUILDING
        TYPE 35 LEVEL 1 BASE 1
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 103 114 5 6 F
      UNITMODE F 103 114
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 12 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1288 2052 0
      FROM_TO_POS 103 114 0 103 114 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 77 BUILDING
    DEFINITION
      POS 96 114 0
      SIDE 2
      NATION 2
      HP 1000
      BUILDING
        TYPE 60 LEVEL 1 BASE 1
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 400 1
      MOVE 96 114 0 6 F
      UNITMODE F 96 114
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 18 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1092 2052 0
      FROM_TO_POS 96 114 0 96 114 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 78 BUILDING
    DEFINITION
      POS 99 106 3
      SIDE 2
      NATION 2
      HP 1000
      BUILDING
        TYPE 60 LEVEL 1 BASE 1
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 400 1
      MOVE 99 106 3 6 F
      UNITMODE F 99 106
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1288 1908 0
      FROM_TO_POS 99 106 0 99 106 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 79 BUILDING
    DEFINITION
      POS 88 113 0
      SIDE 2
      NATION 2
      HP 1000
      BUILDING
        TYPE 50 LEVEL 1 BASE 1 PARAMS 52 53
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 88 113 0 6 F
      UNITMODE F 88 113
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 18 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 882 2034 0
      FROM_TO_POS 88 113 0 88 113 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        RESEARCH 0
    END_OF_GAME_STATE
  UNIT 80 BUILDING
    DEFINITION
      IDENT arm2
      POS 92 103 3
      SIDE 2
      NATION 2
      HP 1000
      BUILDING
        TYPE 63 LEVEL 1 BASE 2
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 92 103 3 6 F
      UNITMODE F 92 103
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1134 1854 0
      FROM_TO_POS 92 103 0 92 103 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 81 BUILDING
    DEFINITION
      IDENT bu5
      POS 87 101 3
      SIDE 2
      NATION 2
      HP 1000
      BUILDING
        TYPE 62 LEVEL 1 BASE 1
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 87 101 3 6 F
      UNITMODE F 87 101
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1022 1818 0
      FROM_TO_POS 87 101 0 87 101 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        TURRET_WEAPON 27
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 82 BUILDING
    DEFINITION
      IDENT bu6
      POS 95 100 2
      SIDE 2
      NATION 2
      HP 1000
      BUILDING
        TYPE 62 LEVEL 1 BASE 1
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 95 100 2 6 F
      UNITMODE F 95 100
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 30 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1260 1800 0
      FROM_TO_POS 95 100 0 95 100 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        TURRET_WEAPON 27
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 83 BUILDING
    DEFINITION
      IDENT bu4
      POS 83 101 2
      SIDE 2
      NATION 2
      HP 1000
      BUILDING
        TYPE 62 LEVEL 1 BASE 1
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 83 101 2 6 F
      UNITMODE F 83 101
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 30 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 910 1818 0
      FROM_TO_POS 83 101 0 83 101 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        TURRET_WEAPON 30
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 84 BUILDING
    DEFINITION
      IDENT bu1
      POS 82 114 2
      SIDE 2
      NATION 2
      HP 1000
      BUILDING
        TYPE 62 LEVEL 1 BASE 1
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 82 114 2 6 F
      UNITMODE F 82 114
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 30 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 700 2052 0
      FROM_TO_POS 82 114 0 82 114 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        TURRET_WEAPON 30
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 85 BUILDING
    DEFINITION
      IDENT bu2
      POS 80 110 1
      SIDE 2
      NATION 2
      HP 1000
      BUILDING
        TYPE 62 LEVEL 1 BASE 1
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 80 110 1 6 F
      UNITMODE F 80 110
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 24 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 700 1980 0
      FROM_TO_POS 80 110 0 80 110 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        TURRET_WEAPON 28
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 86 BUILDING
    DEFINITION
      IDENT bu3
      POS 79 101 1
      SIDE 2
      NATION 2
      HP 1000
      BUILDING
        TYPE 62 LEVEL 1 BASE 1
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 79 101 1 6 F
      UNITMODE F 79 101
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 24 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 798 1818 0
      FROM_TO_POS 79 101 0 79 101 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        TURRET_WEAPON 28
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 87 BUILDING
    DEFINITION
      POS 106 111 0
      SIDE 2
      NATION 2
      HP 1000
      BUILDING
        TYPE 58 LEVEL 1 BASE 1
    END_OF_DEFINITION
    GAME_STATE
      ACTION 28 T 143 1
      MOVE 106 111 0 6 F
      UNITMODE F 106 111
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 18 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1414 1998 0
      FROM_TO_POS 106 111 0 106 111 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 88 BUILDING
    DEFINITION
      POS 107 115 0
      SIDE 2
      NATION 2
      HP 1000
      BUILDING
        TYPE 58 LEVEL 1 BASE 1
    END_OF_DEFINITION
    GAME_STATE
      ACTION 28 T 143 1
      MOVE 107 115 0 6 F
      UNITMODE F 107 115
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 18 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1386 2070 0
      FROM_TO_POS 107 115 0 107 115 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 89 HUMAN
    DEFINITION
      IDENT a6
      POS 96 103 2
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "Robert Minga"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 1 0 0 0
        EXPERIENCES 750000 4080 16530 23220
        COLORS 10070729 5404310
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 3
        RANDOM_SEED -176043943
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 96 103 2 6 F
      UNITMODE T 96 103
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1246 1854 0
      FROM_TO_POS 96 103 2 96 103 2
      FROM_TO_XY 1246 1854 1246 1854
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 90 HUMAN
    DEFINITION
      IDENT a5
      POS 88 104 0
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "Terry Sulakvelidze"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 1 0 0 0
        EXPERIENCES 750000 4080 16530 23220
        COLORS 11122900 5803443
        COLOR_CODE 1BMYO
        FACE 0
        SPEAKER A
        VOICE 3
        RANDOM_SEED 1397991696
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 88 104 0 6 F
      UNITMODE T 88 104
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1008 1872 0
      FROM_TO_POS 88 104 0 88 104 0
      FROM_TO_XY 1008 1872 1008 1872
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 91 HUMAN
    DEFINITION
      IDENT a4
      POS 85 103 4
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "David Brauckmann"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 1 0 0 0
        EXPERIENCES 750000 4080 16530 23220
        COLORS 7308969 526344
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 5
        RANDOM_SEED -1174185541
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 85 103 4 6 F
      UNITMODE T 85 103
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 938 1854 0
      FROM_TO_POS 85 103 4 85 103 4
      FROM_TO_XY 938 1854 938 1854
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 92 HUMAN
    DEFINITION
      IDENT a3
      POS 81 103 2
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "Marco Kuiper"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 1 0 0 0
        EXPERIENCES 750000 4080 16530 23220
        COLORS 9282759 5803443
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 5
        RANDOM_SEED -1892766134
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 81 103 2 6 F
      UNITMODE T 81 103
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 826 1854 0
      FROM_TO_POS 81 103 2 81 103 2
      FROM_TO_XY 826 1854 826 1854
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 93 HUMAN
    DEFINITION
      IDENT a2
      POS 82 110 1
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "Alfred Debaecke"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 1 0 0 0
        EXPERIENCES 750000 4080 16530 23220
        COLORS 9413059 526344
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 1
        RANDOM_SEED 1819062253
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 82 110 1 6 F
      UNITMODE T 82 110
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 756 1980 0
      FROM_TO_POS 82 110 1 82 110 1
      FROM_TO_XY 756 1980 756 1980
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 94 HUMAN
    DEFINITION
      IDENT a1
      POS 84 114 2
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "Filip van Acker"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 1 0 0 0
        EXPERIENCES 750000 4080 16530 23220
        COLORS 9413059 5800357
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 5
        RANDOM_SEED 2090935316
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 84 114 2 6 F
      UNITMODE T 84 114
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 756 2052 0
      FROM_TO_POS 84 114 2 84 114 2
      FROM_TO_XY 756 2052 756 2052
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 95 HUMAN
    DEFINITION
      IDENT a7
      POS 93 107 1
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "Alexandr Kola"
        SEX 1
        ATTR 10 10
        CLASS 8
        BSKILLS 1 0 0 0
        EXPERIENCES 750000 4080 16530 23220
        COLORS 10070729 2836309
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 1
        RANDOM_SEED 261749324
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 93 107 1 6 F
      UNITMODE T 93 107
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1106 1926 0
      FROM_TO_POS 93 107 1 93 107 1
      FROM_TO_XY 1106 1926 1106 1926
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 96 HUMAN
    DEFINITION
      IDENT a10
      POS 92 106 0
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "Franz Disl"
        SEX 1
        ATTR 10 10
        CLASS 8
        BSKILLS 1 0 0 0
        EXPERIENCES 750000 4080 16530 23220
        COLORS 10399947 5658198
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 1
        RANDOM_SEED -1722456571
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 92 106 0 6 F
      UNITMODE T 92 106
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1092 1908 0
      FROM_TO_POS 92 106 0 92 106 0
      FROM_TO_XY 1092 1908 1092 1908
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 97 HUMAN
    DEFINITION
      IDENT a8
      POS 91 106 5
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "Freddie Murphy"
        SEX 1
        ATTR 10 10
        CLASS 8
        BSKILLS 1 0 0 0
        EXPERIENCES 750000 4080 16530 23220
        COLORS 9282759 5658198
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 3
        RANDOM_SEED 1302238694
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 91 106 5 6 F
      UNITMODE T 91 106
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1064 1908 0
      FROM_TO_POS 91 106 5 91 106 5
      FROM_TO_XY 1064 1908 1064 1908
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 98 HUMAN
    DEFINITION
      IDENT a9
      POS 92 107 3
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "Francisco Dominguez"
        SEX 1
        ATTR 10 10
        CLASS 8
        BSKILLS 1 0 0 0
        EXPERIENCES 750000 4080 16530 23220
        COLORS 9413059 2306881
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 3
        RANDOM_SEED -812862649
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 92 107 3 6 F
      UNITMODE T 92 107
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1078 1926 0
      FROM_TO_POS 92 107 3 92 107 3
      FROM_TO_XY 1078 1926 1078 1926
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 99 HUMAN
    DEFINITION
      POS 91 111 2
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "Michael Meyrink"
        SEX 1
        ATTR 10 10
        CLASS 4
        BSKILLS 0 0 0 1
        EXPERIENCES 750000 4080 16530 750000
        COLORS 9282759 10534356
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 3
        RANDOM_SEED 599900098
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 91 111 2 6 F
      UNITMODE T 91 111
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 994 1998 0
      FROM_TO_POS 91 111 2 91 111 2
      FROM_TO_XY 994 1998 994 1998
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 100 HUMAN
    DEFINITION
      POS 89 109 0
      SIDE 2
      NATION 2
      HP 1000
      HUMAN
        NAME "Michal Pokrajac"
        SEX 1
        ATTR 10 10
        CLASS 4
        BSKILLS 0 0 0 1
        EXPERIENCES 750000 4080 16530 750000
        COLORS 10070729 4878482
        COLOR_CODE 1BMYO
        FACE 0
        SPEAKER A
        VOICE 5
        RANDOM_SEED 1320260552
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 89 109 0 6 F
      UNITMODE T 89 109
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 966 1962 0
      FROM_TO_POS 89 109 0 89 109 0
      FROM_TO_XY 966 1962 966 1962
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 102 BUILDING
    DEFINITION
      POS 34 11 1
      SIDE 6
      NATION 3
      HP 250
      BUILDING
        TYPE 88 LEVEL 1 BASE 4
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 400 1
      MOVE 34 11 1 6 F
      UNITMODE F 34 11
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 24 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 798 198 0
      FROM_TO_POS 34 11 0 34 11 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 103 BUILDING
    DEFINITION
      POS 31 4 1
      SIDE 6
      NATION 3
      HP 1000
      BUILDING
        TYPE 78 LEVEL 1 BASE 4 PARAMS 81 80
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 31 4 1 6 F
      UNITMODE F 31 4
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 24 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 812 72 0
      FROM_TO_POS 31 4 0 31 4 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        RESEARCH 0
    END_OF_GAME_STATE
  UNIT 104 BUILDING
    DEFINITION
      IDENT skl2
      POS 40 3 3
      SIDE 6
      NATION 3
      HP 530
      BUILDING
        TYPE 65 LEVEL 1 BASE 4
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 40 3 3 6 F
      UNITMODE F 40 3
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1078 54 0
      FROM_TO_POS 40 3 0 40 3 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 105 BUILDING
    DEFINITION
      POS 50 23 5
      SIDE 6
      NATION 3
      HP 500
      BUILDING
        TYPE 91 LEVEL 1 BASE 4
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 50 23 5 6 F
      UNITMODE F 50 23
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 12 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1078 406 0
      FROM_TO_POS 50 23 0 50 23 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        TURRET_WEAPON 44
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 106 BUILDING
    DEFINITION
      POS 46 24 5
      SIDE 6
      NATION 3
      HP 280
      BUILDING
        TYPE 91 LEVEL 1 BASE 4
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 46 24 5 6 F
      UNITMODE F 46 24
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 12 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 952 424 0
      FROM_TO_POS 46 24 0 46 24 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        TURRET_WEAPON 45
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 107 BUILDING
    DEFINITION
      IDENT bun1
      POS 56 19 5
      SIDE 6
      NATION 3
      HP 500
      BUILDING
        TYPE 89 LEVEL 1 BASE 4
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 56 19 5 6 F
      UNITMODE F 56 19
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 12 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1302 342 0
      FROM_TO_POS 56 19 0 56 19 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 108 BUILDING
    DEFINITION
      IDENT zbr
      POS 57 5 4
      SIDE 6
      NATION 3
      HP 260
      BUILDING
        TYPE 67 LEVEL 1 BASE 4
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 57 5 4 6 F
      UNITMODE F 57 5
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 6 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1526 90 0
      FROM_TO_POS 57 5 0 57 5 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 109 BUILDING
    DEFINITION
      POS 48 6 3
      SIDE 6
      NATION 3
      HP 500
      BUILDING
        TYPE 69 LEVEL 1 BASE 4
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 48 6 3 6 F
      UNITMODE F 48 6
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1260 108 0
      FROM_TO_POS 48 6 0 48 6 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
        USER_INTERFACE 1 1 1 1
    END_OF_GAME_STATE
  UNIT 110 BUILDING
    DEFINITION
      POS 35 2 3
      SIDE 6
      NATION 3
      HP 1000
      BUILDING
        TYPE 87 LEVEL 1 BASE 4
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 111 1
      MOVE 35 2 3 6 F
      UNITMODE F 35 2
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 952 36 0
      FROM_TO_POS 35 2 0 35 2 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 111 BUILDING
    DEFINITION
      POS 36 14 3
      SIDE 6
      NATION 3
      HP 250
      BUILDING
        TYPE 85 LEVEL 1 BASE 4
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 100 1
      MOVE 36 14 3 6 F
      UNITMODE F 36 14
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 812 252 0
      FROM_TO_POS 36 14 0 36 14 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 112 BUILDING
    DEFINITION
      POS 39 15 3
      SIDE 6
      NATION 3
      HP 200
      BUILDING
        TYPE 85 LEVEL 1 BASE 4
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 100 1
      MOVE 39 15 3 6 F
      UNITMODE F 39 15
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 882 270 0
      FROM_TO_POS 39 15 0 39 15 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 113 BUILDING
    DEFINITION
      POS 51 6 4
      SIDE 6
      NATION 3
      HP 260
      BUILDING
        TYPE 75 LEVEL 1 BASE 4
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 51 6 4 6 F
      UNITMODE F 51 6
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 6 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1344 108 0
      FROM_TO_POS 51 6 0 51 6 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 114 BUILDING
    DEFINITION
      POS 48 2 3
      SIDE 6
      NATION 3
      HP 250
      BUILDING
        TYPE 76 LEVEL 1 BASE 4
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 48 2 3 6 F
      UNITMODE F 48 2
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1316 36 0
      FROM_TO_POS 48 2 0 48 2 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 115 BUILDING
    DEFINITION
      POS 45 3 2
      SIDE 6
      NATION 3
      HP 260
      BUILDING
        TYPE 71 LEVEL 1 BASE 4
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 45 3 2 6 F
      UNITMODE F 45 3
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 30 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1218 54 0
      FROM_TO_POS 45 3 0 45 3 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 117 BUILDING
    DEFINITION
      IDENT bun2
      POS 59 11 5
      SIDE 6
      NATION 3
      HP 500
      BUILDING
        TYPE 89 LEVEL 1 BASE 4
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 59 11 5 6 F
      UNITMODE F 59 11
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 12 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1498 198 0
      FROM_TO_POS 59 11 0 59 11 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 118 HUMAN
    DEFINITION
      IDENT r6
      POS 53 3 1
      SIDE 6
      NATION 3
      HP 1000
      HUMAN
        NAME "Petr Kulaiev"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 2 0 0 0
        EXPERIENCES 2700000 750000 750000 750000
        COLORS 9085115 2836309
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 11
        RANDOM_SEED 863331489
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 53 3 1 6 F
      UNITMODE T 53 3
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1442 54 0
      FROM_TO_POS 53 3 1 53 3 1
      FROM_TO_XY 1442 54 1442 54
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 119 HUMAN
    DEFINITION
      IDENT r5
      POS 54 5 1
      SIDE 6
      NATION 3
      HP 1000
      HUMAN
        NAME "Nikolaj Orlov"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 2 0 0 0
        EXPERIENCES 2700000 750000 750000 750000
        COLORS 9413059 2964054
        COLOR_CODE 1BMYO
        FACE 0
        SPEAKER A
        VOICE 15
        RANDOM_SEED 41315406
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 54 5 1 6 F
      UNITMODE T 54 5
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1442 90 0
      FROM_TO_POS 54 5 1 54 5 1
      FROM_TO_XY 1442 90 1442 90
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 120 HUMAN
    DEFINITION
      IDENT r4
      POS 55 8 2
      SIDE 6
      NATION 3
      HP 1000
      HUMAN
        NAME "Sergej Kvashnin"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 2 0 0 0
        EXPERIENCES 2700000 750000 750000 750000
        COLORS 9282759 986895
        COLOR_CODE 1BMY
        FACE 0
        SPEAKER A
        VOICE 15
        RANDOM_SEED 992218228
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 55 8 2 6 F
      UNITMODE T 55 8
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1428 144 0
      FROM_TO_POS 55 8 2 55 8 2
      FROM_TO_XY 1428 144 1428 144
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 122 VEHICLE
    DEFINITION
      POS 51 15 2
      SIDE 6
      NATION 3
      HP 330
      VEHICLE
        CHASSIS 21 COMBINATION 1 1 43
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 51 15 2 6 F
      UNITMODE T 51 15
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1218 270 12
      FROM_TO_POS 51 15 2 51 15 2
      FROM_TO_XY 1218 270 1218 270
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 0 T
        WEAPON_DEST_DIR 0
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 123 HUMAN
    DEFINITION
      IDENT r3
      POS 54 11 2
      SIDE 6
      NATION 3
      HP 1000
      HUMAN
        NAME "Igor Kuragin"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 2 0 0 0
        EXPERIENCES 2700000 750000 750000 750000
        COLORS 10070729 10534356
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 13
        RANDOM_SEED -778353203
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 54 11 2 6 F
      UNITMODE T 54 11
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1358 198 0
      FROM_TO_POS 54 11 2 54 11 2
      FROM_TO_XY 1358 198 1358 198
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 124 HUMAN
    DEFINITION
      IDENT r2
      POS 54 13 2
      SIDE 6
      NATION 3
      HP 1000
      HUMAN
        NAME "Valentin Bestaiev"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 2 0 0 0
        EXPERIENCES 2700000 750000 750000 750000
        COLORS 8951995 5803443
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 15
        RANDOM_SEED 479811498
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 54 13 2 6 F
      UNITMODE T 54 13
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1330 234 0
      FROM_TO_POS 54 13 2 54 13 2
      FROM_TO_XY 1330 234 1330 234
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 125 HUMAN
    DEFINITION
      IDENT r1
      POS 54 15 2
      SIDE 6
      NATION 3
      HP 330
      HUMAN
        NAME "Igor Naimoushin"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 2 0 0 0
        EXPERIENCES 2700000 750000 750000 750000
        COLORS 9413059 526344
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 15
        RANDOM_SEED -1268421776
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 54 15 2 6 F
      UNITMODE T 54 15
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1302 270 0
      FROM_TO_POS 54 15 2 54 15 2
      FROM_TO_XY 1302 270 1302 270
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 126 HUMAN
    DEFINITION
      POS 65 15 4
      SIDE 6
      NATION 2
      HP 250
      HUMAN
        NAME "Pavel Josa"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 2 0 0 0
        EXPERIENCES 2700000 750000 750000 750000
        COLORS 10070729 3955319
        COLOR_CODE 1BMYO
        FACE 0
        SPEAKER A
        VOICE 3
        RANDOM_SEED -2092752674
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 65 15 4 6 F
      UNITMODE T 65 15
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1610 270 0
      FROM_TO_POS 65 15 4 65 15 4
      FROM_TO_XY 1610 270 1610 270
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 127 HUMAN
    DEFINITION
      POS 64 17 5
      SIDE 6
      NATION 2
      HP 250
      HUMAN
        NAME "Gary Zalkalamanidze"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 2 0 0 0
        EXPERIENCES 2700000 750000 750000 750000
        COLORS 8951995 3955319
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 1
        RANDOM_SEED 1189906719
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 64 17 5 6 F
      UNITMODE T 64 17
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1554 306 0
      FROM_TO_POS 64 17 5 64 17 5
      FROM_TO_XY 1554 306 1554 306
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 128 HUMAN
    DEFINITION
      POS 64 19 4
      SIDE 6
      NATION 2
      HP 250
      HUMAN
        NAME "Paul de Jeude"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 2 0 0 0
        EXPERIENCES 2700000 750000 750000 750000
        COLORS 8951995 2306881
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 5
        RANDOM_SEED 1919066756
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 64 19 4 6 F
      UNITMODE T 64 19
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1526 342 0
      FROM_TO_POS 64 19 4 64 19 4
      FROM_TO_XY 1526 342 1526 342
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 129 HUMAN
    DEFINITION
      POS 67 13 5
      SIDE 6
      NATION 2
      HP 250
      HUMAN
        NAME "Filip Meyrink"
        SEX 1
        ATTR 10 10
        CLASS 1
        BSKILLS 2 0 0 0
        EXPERIENCES 2700000 750000 750000 750000
        COLORS 9413059 2766158
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 5
        RANDOM_SEED -1134683663
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 67 13 5 6 F
      UNITMODE T 67 13
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1694 234 0
      FROM_TO_POS 67 13 5 67 13 5
      FROM_TO_XY 1694 234 1694 234
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 130 VEHICLE
    DEFINITION
      POS 54 21 3
      SIDE 6
      NATION 3
      HP 330
      VEHICLE
        CHASSIS 21 COMBINATION 1 1 42
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 54 21 3 6 F
      UNITMODE T 54 21
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 18 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1218 378 18
      FROM_TO_POS 54 21 3 54 21 3
      FROM_TO_XY 1218 378 1218 378
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 0 T
        WEAPON_DEST_DIR 18
        ANIM 0 T
        LEAN -1 -1 -1
    END_OF_GAME_STATE
  UNIT 131 VEHICLE
    DEFINITION
      POS 47 22 3
      SIDE 6
      NATION 3
      HP 330
      VEHICLE
        CHASSIS 21 COMBINATION 1 1 42
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 47 22 3 6 F
      UNITMODE T 47 22
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 18 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1008 388 18
      FROM_TO_POS 47 22 3 47 22 3
      FROM_TO_XY 1008 388 1008 388
      LAST_ACTION 0
      VEHICLE
        NEW_FUEL 0 T
        WEAPON_DEST_DIR 18
        ANIM 0 T
        LEAN 0 0 0
    END_OF_GAME_STATE
  UNIT 140 BUILDING
    DEFINITION
      IDENT skl
      POS 78 42 3
      SIDE 3
      NATION 3
      HP 1000
      BUILDING
        TYPE 64 LEVEL 1 BASE 3
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 T 1 1
      MOVE 78 42 3 6 F
      UNITMODE F 78 42
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1596 756 0
      FROM_TO_POS 78 42 0 78 42 0
      FROM_TO_XY 0 0 0 0
      LAST_ACTION 0
      BUILDING
    END_OF_GAME_STATE
  UNIT 141 HUMAN
    DEFINITION
      IDENT philip
      POS 85 105 0
      SIDE 4
      NATION 1
      HP 1000
      HUMAN
        NAME "Philip Brown"
        SEX 1
        ATTR 10 10
        CLASS 2
        BSKILLS 2 1 1 1
        EXPERIENCES 1500000 17130 24510 13170
        COLORS 9282759 7840965
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 3
        RANDOM_SEED -931835367
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 85 105 0 6 F
      UNITMODE T 85 105
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 910 1890 0
      FROM_TO_POS 85 105 0 85 105 0
      FROM_TO_XY 910 1890 910 1890
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 143 HUMAN
    DEFINITION
      IDENT randy
      POS 84 105 0
      SIDE 4
      NATION 1
      HP 1000
      HUMAN
        NAME "Randy Lindsay"
        SEX 1
        ATTR 10 10
        CLASS 2
        BSKILLS 0 1 1 1
        EXPERIENCES 162030 17130 1500000 13170
        COLORS 9282759 2836309
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 5
        RANDOM_SEED 359727056
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 84 105 0 6 F
      UNITMODE T 84 105
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 882 1890 0
      FROM_TO_POS 84 105 0 84 105 0
      FROM_TO_XY 882 1890 882 1890
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 154 HUMAN
    DEFINITION
      IDENT susan
      POS 82 105 0
      SIDE 4
      NATION 1
      HP 1000
      HUMAN
        NAME "Susan Brown"
        SEX 2
        ATTR 10 12
        CLASS 2
        IMPORTANCE 19
        BSKILLS 2 1 0 1
        EXPERIENCES 2700000 330000 13830 150000
        COLORS 10332878 3898523
        COLOR_CODE 8BM
        FACE 0
        SPEAKER B
        VOICE 2
        RANDOM_SEED -615040645
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 82 105 0 6 F
      UNITMODE T 82 105
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 826 1890 0
      FROM_TO_POS 82 105 0 82 105 0
      FROM_TO_XY 826 1890 826 1890
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 156 HUMAN
    DEFINITION
      IDENT snajp
      POS 98 110 0
      SIDE 2
      NATION 1
      HP 1000
      HUMAN
        NAME "Jim Poyer"
        SEX 1
        ATTR 10 12
        CLASS 5
        IMPORTANCE 19
        BSKILLS 2 1 0 1
        EXPERIENCES 2700000 330000 13830 150000
        COLORS 8493241 2834260
        COLOR_CODE 2BM
        FACE 0
        SPEAKER B
        VOICE 1
        RANDOM_SEED -767908391
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 98 110 0 6 F
      UNITMODE T 98 110
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1204 1980 0
      FROM_TO_POS 98 110 0 98 110 0
      FROM_TO_XY 1204 1980 1204 1980
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 158 HUMAN
    DEFINITION
      POS 44 8 0
      SIDE 6
      NATION 3
      HP 1000
      HUMAN
        NAME "Filip Gusinski"
        SEX 1
        ATTR 10 10
        CLASS 4
        BSKILLS 0 0 0 0
        EXPERIENCES 20280 15270 26250 1650000
        COLORS 9085115 2836309
        COLOR_CODE 1BM
        FACE 0
        SPEAKER A
        VOICE 11
        RANDOM_SEED 863331489
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 44 8 0 6 F
      UNITMODE T 44 8
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1120 144 0
      FROM_TO_POS 44 8 0 44 8 0
      FROM_TO_XY 1120 144 1120 144
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT 160 HUMAN
    DEFINITION
      IDENT Frank
      POS 77 74 4
      SIDE 7
      NATION 1
      HP 1000
      HUMAN
        NAME "Frank Forsyth"
        SEX 1
        ATTR 10 12
        CLASS 1
        GALERY us 12 BSKILLS 2 0 0 0
        EXPERIENCES 2700000 750000 750000 750000
        COLORS 9413059 7840965
        COLOR_CODE 1BM
        FACE 12
        SPEAKER A
        VOICE 104
        RANDOM_SEED 0
    END_OF_DEFINITION
    GAME_STATE
      ACTION 0 F 1 1
      MOVE 77 74 4 6 F
      UNITMODE T 77 74
      STATE 4 24
      WEAPON_LOADING 0 0
      ATTACK 0 0 F 0
      PLAN 0 T
      ANIM_STATES 0 0 0 0
      MASHA_FLAG 0 DYING 0
      SELECTION 0 0 0 0
      DRAW 1120 1332 0
      FROM_TO_POS 77 74 4 77 74 4
      FROM_TO_XY 1120 1332 1120 1332
      LAST_ACTION 0
      HUMAN
        LIMITS 37500 37500 37500 37500
        ANIM_LEGS T
        ACTIVE_ATTACK 1
    END_OF_GAME_STATE
  UNIT -1 CRATE
    DEFINITION
      POS 52 22 0
      SIDE 0
      NATION 188
      HP 200
      CRATE
        SIZE 5 -1 CRATE_TYPE 1
    END_OF_DEFINITION
    GAME_STATE
    CRATERS 2 -4 -8
    END_OF_GAME_STATE
  UNIT -1 CRATE
    DEFINITION
      POS 52 23 5
      SIDE 0
      NATION 254
      HP 200
      CRATE
        SIZE 5 -1 CRATE_TYPE 1
    END_OF_DEFINITION
    GAME_STATE
    CRATERS 2 -4 0
    END_OF_GAME_STATE
  UNIT -1 CRATE
    DEFINITION
      POS 58 16 3
      SIDE 0
      NATION 74
      HP 200
      CRATE
        SIZE 5 -1 CRATE_TYPE 1
    END_OF_DEFINITION
    GAME_STATE
    CRATERS 2 -5 -3
    END_OF_GAME_STATE
  UNIT -1 CRATE
    DEFINITION
      POS 58 17 3
      SIDE 0
      NATION 74
      HP 200
      CRATE
        SIZE 5 -1 CRATE_TYPE 1
    END_OF_DEFINITION
    GAME_STATE
    CRATERS 2 -9 0
    END_OF_GAME_STATE
  UNIT -1 CRATE
    DEFINITION
      POS 58 8 0
      SIDE 0
      NATION 255
      HP 200
      CRATE
        SIZE 5 -1 CRATE_TYPE 1
    END_OF_DEFINITION
    GAME_STATE
    CRATERS 2 -10 -6
    END_OF_GAME_STATE
  UNIT -1 CRATE
    DEFINITION
      POS 56 1 0
      SIDE 0
      NATION 255
      HP 200
      CRATE
        SIZE 5 -1 CRATE_TYPE 1
    END_OF_DEFINITION
    GAME_STATE
    CRATERS 2 4 2
    END_OF_GAME_STATE
  UNIT -1 CRATE
    DEFINITION
      POS 56 2 0
      SIDE 0
      NATION 255
      HP 200
      CRATE
        SIZE 5 -1 CRATE_TYPE 1
    END_OF_DEFINITION
    GAME_STATE
    CRATERS 2 -8 0
    END_OF_GAME_STATE
END_OF_NEW_UNITS

COLDMEAT
END_OF_COLDMEAT

FOGOBJ
END_OF_FOGOBJ

MISSILES
END_OF_MISSILES

EXPLOSIONS
END_OF_EXPLOSIONS

CRATERS_NEW
END_OF_CRATERS_NEW

LAPSER_EFECTS
END_OF_LAPSER_EFECTS

LASER_EFECTS
END_OF_LASER_EFECTS

USER_INTERFACE
  VIEW -56 592 982 542 1
  MASHA_FLAG 2 F F
END_OF_USER_INTERFACE

MC_COMMANDS
END_OF_MC_COMMANDS

DEBRIEFING
SIDE 0 10
  LINES
SIDE 1 10
  LINES
SIDE 2 10
  LINES
SIDE 3 10
  LINES
SIDE 4 10
  LINES
SIDE 5 10
  LINES
SIDE 6 10
  LINES
SIDE 7 10
  LINES
SIDE 8 10
  LINES
END_OF_DEBRIEFING

AREAS
  ACTIVE 15
  LAST 150
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    NAME wejscie
    COLOR 008CFF
    VISIBLE
    SHORTCUT 1
    LINES 38 50 1 1
    +
  AREA 2
    NAME egz
    COLOR B2FF55
    VISIBLE
    SHORTCUT 2
    LINES 66 41 1 1
    +
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    NAME Area129
    COLOR 00FF33
    VISIBLE
    SHORTCUT 3
    LINES 58 39 10 10
    -+-+------
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    COLOR 00B2FF
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    SHORTCUT 1
    LINES 68 47 1 1
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  AREA 5
    NAME atakrus
    COLOR FF40DF
    VISIBLE
    SHORTCUT 2
    LINES 59 0 13 11
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    NAME trans
    COLOR 26FF55
    VISIBLE
    SHORTCUT 4
    LINES 71 110 4 6
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  AREA 7
    NAME skrzyn1
    COLOR FF40C6
    SHORTCUT 1
    LINES 13 0 55 48
    --------------+++++++++++++++++++++++++++++++++++------
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  AREA 8
    NAME skrzyn2
    COLOR 00FF4C
    SHORTCUT 2
    LINES 54 0 56 60
    -----------+++++++++++++++++++++++++--------------------
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  AREA 9
    NAME neutr
    COLOR F9FF55
    VISIBLE
    SHORTCUT 1
    LINES 107 80 16 11
    +++++++++++-----
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  AREA 10
    NAME heik
    COLOR FFC655
    VISIBLE
    SHORTCUT 2
    LINES 92 108 1 1
    +
  AREA 11
    NAME Area145
    COLOR 00FFEC
    VISIBLE
    SHORTCUT 5
    LINES 118 88 1 1
    +
  AREA 12
    NAME Area146
    COLOR 66FF55
    VISIBLE
    SHORTCUT 6
    LINES 118 86 1 1
    +
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    NAME Area147
    COLOR 00FFDF
    VISIBLE
    SHORTCUT 7
    LINES 117 84 1 1
    +
  AREA 14
    NAME Area148
    COLOR 1A40FF
    VISIBLE
    SHORTCUT 8
    LINES 116 82 1 1
    +
  AREA 15
    NAME atack
    COLOR FF40F2
    VISIBLE
    SHORTCUT 1
    LINES 40 7 4 6
    ++--
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    -+++
    --++
END_OF_AREAS

